23 namespace SignedDistance
38 const unsigned int component)
const
51 const unsigned int component)
const
66 const unsigned int component)
const
72 const double distance = center_to_point.
norm();
75 unit_symmetric_tensor<dim>() / distance -
77 Utilities::fixed_power<3>(distance);
86 : point_in_plane(point)
97 const unsigned int component)
const
102 return normal * (point - point_in_plane);
133 const std::array<double, dim> &radii,
134 const double tolerance,
135 const unsigned int max_iter)
138 , tolerance(tolerance)
141 for (
unsigned int d = 0; d < dim; ++d)
150 const unsigned int component)
const
156 return point.
distance(center) - radii[0];
158 return compute_signed_distance_ellipse(point);
170 const unsigned int component)
const
177 grad = point - center;
180 const Point<dim> point_in_centered_coordinate_system =
181 Point<dim>(compute_closest_point_ellipse(point) - center);
182 grad = compute_analyical_normal_vector_on_ellipse(
183 point_in_centered_coordinate_system);
188 if (grad.
norm() > 1e-12)
189 return grad / grad.
norm();
201 for (
unsigned int d = 0; d < dim; ++d)
202 val += Utilities::fixed_power<2>((point[d] - center[d]) / radii[d]);
229 const double px =
std::abs(point[0] - center[0]);
230 const double py =
std::abs(point[1] - center[1]);
231 const double sign_px = std::copysign(1.0, point[0] - center[0]);
232 const double sign_py = std::copysign(1.0, point[1] - center[1]);
234 const double &a = radii[0];
235 const double &b = radii[1];
241 unsigned int iter = 0;
247 (a * a - b * b) * Utilities::fixed_power<3>(
std::cos(t)) / a;
249 (b * b - a * a) * Utilities::fixed_power<3>(
std::sin(t)) / b;
251 const double rx = x - ex;
252 const double ry = y - ey;
254 const double qx = px - ex;
255 const double qy = py - ey;
257 const double r = std::hypot(rx, ry);
259 const double q = std::hypot(qx, qy);
261 const double delta_c = r *
std::asin((rx * qy - ry * qx) / (r * q));
263 delta_t = delta_c /
std::sqrt(a * a + b * b - x * x - y * y);
271 while (
std::abs(delta_t) > tolerance && iter < max_iter);
277 return center +
Point<dim>(sign_px * x, sign_py * y);
298 const auto &a = radii[0];
299 const auto &b = radii[1];
300 const auto &x = point[0];
301 const auto &y = point[1];
322 if (point.
distance(center) < tolerance)
323 return *std::min_element(radii.begin(), radii.end()) * -1.;
325 const Point<2> &closest_point = compute_closest_point_ellipse(point);
327 const double distance =
328 std::hypot(closest_point[0] - point[0], closest_point[1] - point[1]);
330 return evaluate_ellipsoid(point) < 0.0 ? -distance : distance;
338 : bounding_box({bottom_left, top_right})
345 : bounding_box(bounding_box)
353 const unsigned int component)
const
358 return bounding_box.signed_distance(p);
366 const double notch_width,
367 const double notch_height)
371 Point<dim>(center[0] - 0.5 * notch_width) :
373 Point<dim>(center[0] - 0.5 * notch_width,
374 std::numeric_limits<double>::lowest()) :
375 Point<dim>(center[0] - 0.5 * notch_width,
378 std::numeric_limits<double>::lowest()),
381 Point<dim>(center[0] + 0.5 * notch_width) :
383 Point<dim>(center[0] + 0.5 * notch_width,
384 center[1] + notch_height -
radius) :
385 Point<dim>(center[0] + 0.5 * notch_width,
388 center[2] + notch_height -
radius))
391 notch_width <= 2 *
radius,
393 "The width of the notch must be less than the circle diameter."));
395 notch_height <= 2 *
radius,
397 "The height of the notch must be less than the circle diameter."));
405 const unsigned int component)
const
412 return std::max(sphere.value(p), -notch.value(p));
423 , axis(axis_direction / axis_direction.norm())
427 ExcMessage(
"Cylinder radius must be positive."));
432 ExcMessage(
"Axis vector must be normalized (||axis|| = 1)."));
439 const unsigned int)
const
442 const double s = q * axis;
445 return q_perp.
norm() - R;
452 const unsigned int)
const
455 const double s = q * axis;
458 const double r = q_perp.
norm();
466#include "base/function_signed_distance.inst"
double value(const Point< dim > &point, const unsigned int component=0) const override
Tensor< 1, dim > gradient(const Point< dim > &, const unsigned int component=0) const override
double compute_signed_distance_ellipse(const Point< dim > &point) const
Point< dim > compute_closest_point_ellipse(const Point< dim > &point) const
Ellipsoid(const Point< dim > ¢er, const std::array< double, dim > &radii, const double tolerance=1e-14, const unsigned int max_iter=10)
double evaluate_ellipsoid(const Point< dim > &point) const
const std::array< double, dim > radii
Tensor< 1, dim, double > compute_analyical_normal_vector_on_ellipse(const Point< dim > &point) const
Tensor< 1, dim > gradient(const Point< dim > &point, const unsigned int component=0) const override
double value(const Point< dim > &point, const unsigned int component=0) const override
const Tensor< 1, dim > axis
InfiniteCylinder(const double radius, const Tensor< 1, dim > &axis_direction=[] { Tensor< 1, dim > a;a[dim - 1]=1.0;return a;}(), const Point< dim > &axis_point=Point< dim >())
Plane(const Point< dim > &point, const Tensor< 1, dim > &normal)
double value(const Point< dim > &point, const unsigned int component=0) const override
SymmetricTensor< 2, dim > hessian(const Point< dim > &, const unsigned int component=0) const override
Tensor< 1, dim > gradient(const Point< dim > &, const unsigned int component=0) const override
const Tensor< 1, dim > normal
double value(const Point< dim > &p, const unsigned int component=0) const override
Rectangle(const Point< dim > &bottom_left, const Point< dim > &top_right)
Sphere(const Point< dim > ¢er=Point< dim >(), const double radius=1)
SymmetricTensor< 2, dim > hessian(const Point< dim > &point, const unsigned int component=0) const override
double value(const Point< dim > &point, const unsigned int component=0) const override
Tensor< 1, dim > gradient(const Point< dim > &point, const unsigned int component=0) const override
ZalesakDisk(const Point< dim > ¢er, const double radius, const double notch_width, const double notch_height)
double value(const Point< dim > &p, const unsigned int component=0) const override
numbers::NumberTraits< Number >::real_type distance(const Point< dim, Number > &p) const
numbers::NumberTraits< Number >::real_type norm() const
#define DEAL_II_NAMESPACE_OPEN
#define DEAL_II_NAMESPACE_CLOSE
#define DEAL_II_NOT_IMPLEMENTED()
static ::ExceptionBase & ExcNotImplemented()
#define Assert(cond, exc)
#define AssertIsFinite(number)
#define AssertDimension(dim1, dim2)
#define AssertIndexRange(index, range)
static ::ExceptionBase & ExcMessage(std::string arg1)
#define AssertThrow(cond, exc)
::VectorizedArray< Number, width > max(const ::VectorizedArray< Number, width > &, const ::VectorizedArray< Number, width > &)
::VectorizedArray< Number, width > cos(const ::VectorizedArray< Number, width > &)
::VectorizedArray< Number, width > sin(const ::VectorizedArray< Number, width > &)
::VectorizedArray< Number, width > sqrt(const ::VectorizedArray< Number, width > &)
::VectorizedArray< Number, width > abs(const ::VectorizedArray< Number, width > &)
inline ::VectorizedArray< Number, width > asin(const ::VectorizedArray< Number, width > &x)
constexpr SymmetricTensor< 2, dim, Number > symmetrize(const Tensor< 2, dim, Number > &t)
constexpr SymmetricTensor< 4, dim, Number > outer_product(const SymmetricTensor< 2, dim, Number > &t1, const SymmetricTensor< 2, dim, Number > &t2)