Reference documentation for deal.II version 9.3.3
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Classes | Namespaces | Functions
evaluation_kernels.h File Reference
#include <deal.II/base/config.h>
#include <deal.II/base/utilities.h>
#include <deal.II/base/vectorization.h>
#include <deal.II/matrix_free/dof_info.h>
#include <deal.II/matrix_free/evaluation_flags.h>
#include <deal.II/matrix_free/shape_info.h>
#include <deal.II/matrix_free/tensor_product_kernels.h>
#include <deal.II/matrix_free/type_traits.h>

Go to the source code of this file.

Classes

struct  internal::EvaluatorSelector< element, is_long >
 
struct  internal::EvaluatorSelector< MatrixFreeFunctions::tensor_general, is_long >
 
struct  internal::EvaluatorSelector< MatrixFreeFunctions::tensor_symmetric, false >
 
struct  internal::EvaluatorSelector< MatrixFreeFunctions::tensor_symmetric, true >
 
struct  internal::EvaluatorSelector< MatrixFreeFunctions::truncated_tensor, is_long >
 
struct  internal::EvaluatorSelector< MatrixFreeFunctions::tensor_symmetric_plus_dg0, false >
 
struct  internal::EvaluatorSelector< MatrixFreeFunctions::tensor_symmetric_plus_dg0, true >
 
struct  internal::EvaluatorSelector< MatrixFreeFunctions::tensor_symmetric_collocation, is_long >
 
struct  internal::FEEvaluationImpl< type, dim, fe_degree, n_q_points_1d, Number >
 
struct  internal::FEEvaluationImpl< MatrixFreeFunctions::tensor_none, dim, fe_degree, n_q_points_1d, Number >
 
struct  internal::FEEvaluationImplBasisChange< variant, quantity, dim, basis_size_1, basis_size_2, Number, Number2 >
 
struct  internal::FEEvaluationImplCollocation< dim, fe_degree, Number >
 
struct  internal::FEEvaluationImplTransformToCollocation< dim, fe_degree, n_q_points_1d, Number >
 
struct  internal::FEEvaluationImplEvaluateSelector< dim, Number >
 
struct  internal::FEEvaluationImplIntegrateSelector< dim, Number >
 
struct  internal::FEFaceEvaluationImpl< symmetric_evaluate, dim, fe_degree, n_q_points_1d, Number >
 
struct  internal::FEFaceNormalEvaluationImpl< dim, fe_degree, Number, lex_faces >
 
struct  internal::FEFaceEvaluationImplEvaluateSelector< dim, VectorizedArrayType >
 
struct  internal::FEFaceEvaluationImplIntegrateSelector< dim, VectorizedArrayType >
 
struct  internal::FEFaceEvaluationImplGatherEvaluateSelector< dim, Number, VectorizedArrayType, Number2 >
 
struct  internal::FEFaceEvaluationImplGatherEvaluateSelector< dim, Number, VectorizedArrayType, Number2 >::Processor< fe_degree, n_q_points_1d >
 
struct  internal::FEFaceEvaluationImplIntegrateScatterSelector< dim, Number, VectorizedArrayType, Number2 >
 
struct  internal::FEFaceEvaluationImplIntegrateScatterSelector< dim, Number, VectorizedArrayType, Number2 >::Processor< fe_degree, n_q_points_1d >
 
struct  internal::CellwiseInverseMassMatrixImplBasic< dim, Number >
 
struct  internal::CellwiseInverseMassMatrixImplFlexible< dim, Number >
 
struct  internal::CellwiseInverseMassMatrixImplTransformFromQPoints< dim, Number >
 

Namespaces

namespace  internal
 

Functions

template<typename VectorizedArrayType , typename Number2 >
void internal::do_vectorized_read (const Number2 *src_ptr, VectorizedArrayType &dst)
 
template<typename Number , unsigned int width>
void internal::do_vectorized_read (const Number *src_ptr, VectorizedArray< Number, width > &dst)
 
template<typename VectorizedArrayType , typename Number2 >
void internal::do_vectorized_gather (const Number2 *src_ptr, const unsigned int *indices, VectorizedArrayType &dst)
 
template<typename Number , unsigned int width>
void internal::do_vectorized_gather (const Number *src_ptr, const unsigned int *indices, VectorizedArray< Number, width > &dst)
 
template<typename VectorizedArrayType , typename Number2 >
void internal::do_vectorized_add (const VectorizedArrayType src, Number2 *dst_ptr)
 
template<typename Number , unsigned int width>
void internal::do_vectorized_add (const VectorizedArray< Number, width > src, Number *dst_ptr)
 
template<typename VectorizedArrayType , typename Number2 >
void internal::do_vectorized_scatter_add (const VectorizedArrayType src, const unsigned int *indices, Number2 *dst_ptr)
 
template<typename Number , unsigned int width>
void internal::do_vectorized_scatter_add (const VectorizedArray< Number, width > src, const unsigned int *indices, Number *dst_ptr)
 
template<typename Number >
void internal::adjust_for_face_orientation (const unsigned int dim, const unsigned int n_components, const unsigned int face_orientation, const Table< 2, unsigned int > &orientation_map, const bool integrate, const bool values, const bool gradients, const unsigned int n_q_points, Number *tmp_values, Number *values_quad, Number *gradients_quad)
 
template<int n_face_orientations, typename Processor >
static bool internal::fe_face_evaluation_process_and_io (Processor &proc)