virtual std::vector< std::string > get_dataset_names() const override
void build_patches(const Particles::ParticleHandler< dim, spacedim > &particles)
std::vector< std::string > dataset_names
std::vector< DataOutBase::Patch< 0, spacedim > > patches
virtual const std::vector< DataOutBase::Patch< 0, spacedim > > & get_patches() const override