virtual std::vector< std::string > get_dataset_names() const override
void build_patches(const Particles::ParticleHandler< dim, spacedim > &particles)
particle_iterator end() const
types::particle_index n_locally_owned_particles() const
virtual const std::vector< DataOutBase::Patch< 0, spacedim > > & get_patches() const override
particle_iterator begin() const