16 #ifndef dealii__tria_boundary_lib_h 17 #define dealii__tria_boundary_lib_h 20 #include <deal.II/base/config.h> 21 #include <deal.II/grid/tria_boundary.h> 23 DEAL_II_NAMESPACE_OPEN
48 template <
int dim,
int spacedim = dim>
58 const unsigned int axis = 0);
319 template <
int dim,
int spacedim=dim>
327 const double radius = 1.0);
465 const double radius = 1.0);
561 const double outer_radius = -1);
610 const double outer_radius;
622 template <
int dim,
int spacedim>
648 const typename Triangulation< dim, spacedim >::line_iterator &line,
655 const typename Triangulation< dim, spacedim >::quad_iterator &quad,
674 double get_correct_angle(
const double angle,
const double x,
const double y)
const;
720 const Triangulation<1>::line_iterator &,
725 const Triangulation<3>::quad_iterator &quad,
726 std::vector<
Point<3> > &points)
const;
764 DEAL_II_NAMESPACE_CLOSE
virtual Point< spacedim > get_new_point_on_quad(const typename Triangulation< dim, spacedim >::quad_iterator &quad) const
virtual Point< spacedim > get_new_point_on_line(const typename Triangulation< dim, spacedim >::line_iterator &line) const
virtual Point< spacedim > get_new_point_on_line(const typename Triangulation< dim, spacedim >::line_iterator &line) const
void get_intermediate_points_between_points(const Point< spacedim > &p0, const Point< spacedim > &p1, std::vector< Point< spacedim > > &points) const
void get_intermediate_points_between_points(const Point< dim > &p0, const Point< dim > &p1, std::vector< Point< dim > > &points) const
virtual Point< dim > get_new_point_on_line(const typename Triangulation< dim >::line_iterator &line) const
virtual void get_normals_at_vertices(const typename Triangulation< dim >::face_iterator &face, typename Boundary< dim >::FaceVertexNormals &face_vertex_normals) const
const Point< spacedim > point_on_axis
const Point< spacedim > direction
virtual void get_intermediate_points_on_line(const typename Triangulation< dim, spacedim >::line_iterator &line, std::vector< Point< spacedim > > &points) const
virtual Point< dim > get_new_point_on_quad(const typename Triangulation< dim >::quad_iterator &quad) const
virtual void get_intermediate_points_on_line(const typename Triangulation< dim >::line_iterator &line, std::vector< Point< dim > > &points) const
bool compute_radius_automatically
virtual void get_normals_at_vertices(const typename Triangulation< dim, spacedim >::face_iterator &face, typename Boundary< dim, spacedim >::FaceVertexNormals &face_vertex_normals) const
double get_radius(const Point< dim > x) const
Point< dim > get_surf_coord(const Point< spacedim > &p) const
double get_correct_angle(const double angle, const double x, const double y) const
virtual Point< spacedim > get_new_point_on_quad(const typename Triangulation< dim, spacedim >::quad_iterator &quad) const
virtual Point< spacedim > get_new_point_on_line(const typename Triangulation< dim, spacedim >::line_iterator &line) const
virtual Point< dim > get_new_point_on_line(const typename Triangulation< dim >::line_iterator &line) const
virtual Point< spacedim > get_new_point_on_quad(const typename Triangulation< dim, spacedim >::quad_iterator &quad) const
virtual Point< dim > get_new_point_on_line(const typename Triangulation< dim >::line_iterator &line) const
static Point< spacedim > get_axis_vector(const unsigned int axis)
HalfHyperShellBoundary(const Point< dim > ¢er=Point< dim >(), const double inner_radius=-1, const double outer_radius=-1)
std::vector< std_cxx11::shared_ptr< QGaussLobatto< 1 > > > points
virtual void get_intermediate_points_on_quad(const typename Triangulation< dim, spacedim >::quad_iterator &quad, std::vector< Point< spacedim > > &points) const
virtual void get_normals_at_vertices(const typename Triangulation< dim, spacedim >::face_iterator &face, typename Boundary< dim, spacedim >::FaceVertexNormals &face_vertex_normals) const
virtual void get_intermediate_points_on_line(const typename Triangulation< dim >::line_iterator &line, std::vector< Point< dim > > &points) const
virtual Point< dim > get_new_point_on_quad(const typename Triangulation< dim >::quad_iterator &quad) const
HalfHyperBallBoundary(const Point< dim > p=Point< dim >(), const double radius=1.0)
Point< spacedim > get_surf_norm(const Point< spacedim > &p) const
#define DeclException0(Exception0)
Point< spacedim > get_real_coord(const Point< dim > &surfP) const
virtual void get_intermediate_points_on_quad(const typename Triangulation< dim, spacedim >::quad_iterator &quad, std::vector< Point< spacedim > > &points) const
ConeBoundary(const double radius_0, const double radius_1, const Point< dim > x_0, const Point< dim > x_1)
const Point< spacedim > center
virtual void get_intermediate_points_on_quad(const typename Triangulation< dim >::quad_iterator &quad, std::vector< Point< dim > > &points) const
static ::ExceptionBase & ExcRadiusNotSet()
virtual Point< dim > get_new_point_on_quad(const typename Triangulation< dim >::quad_iterator &quad) const
virtual void get_normals_at_vertices(const typename Triangulation< dim >::face_iterator &face, typename Boundary< dim >::FaceVertexNormals &face_vertex_normals) const
virtual void get_intermediate_points_on_line(const typename Triangulation< dim >::line_iterator &line, std::vector< Point< dim > > &points) const
static ::ExceptionBase & ExcRadiusNotSet()
double get_radius() const
HyperShellBoundary(const Point< dim > ¢er=Point< dim >())
Point< spacedim > get_surf_norm_from_sp(const Point< dim > &surfP) const
virtual void get_intermediate_points_on_quad(const typename Triangulation< dim, spacedim >::quad_iterator &quad, std::vector< Point< spacedim > > &points) const
double get_radius() const
void get_intermediate_points_between_points(const Point< spacedim > &p0, const Point< spacedim > &p1, std::vector< Point< spacedim > > &points) const
virtual void get_normals_at_vertices(const typename Triangulation< dim, spacedim >::face_iterator &face, typename Boundary< dim, spacedim >::FaceVertexNormals &face_vertex_normals) const
TorusBoundary(const double R, const double r)
virtual void get_intermediate_points_on_line(const typename Triangulation< dim, spacedim >::line_iterator &line, std::vector< Point< spacedim > > &points) const
virtual void get_intermediate_points_on_quad(const typename Triangulation< dim >::quad_iterator &quad, std::vector< Point< dim > > &points) const
const double inner_radius
virtual void get_intermediate_points_on_quad(const typename Triangulation< dim >::quad_iterator &quad, std::vector< Point< dim > > &points) const
HyperBallBoundary(const Point< spacedim > p=Point< spacedim >(), const double radius=1.0)
CylinderBoundary(const double radius=1.0, const unsigned int axis=0)
virtual Tensor< 1, spacedim > normal_vector(const typename Triangulation< dim, spacedim >::face_iterator &face, const Point< spacedim > &p) const
Point< spacedim > get_center() const
virtual void get_intermediate_points_on_line(const typename Triangulation< dim, spacedim >::line_iterator &line, std::vector< Point< spacedim > > &points) const
virtual void get_normals_at_vertices(const typename Triangulation< dim >::face_iterator &face, typename Boundary< dim >::FaceVertexNormals &face_vertex_normals) const