Reference documentation for deal.II version 9.6.0
\(\newcommand{\dealvcentcolon}{\mathrel{\mathop{:}}}\) \(\newcommand{\dealcoloneq}{\dealvcentcolon\mathrel{\mkern-1.2mu}=}\) \(\newcommand{\jump}[1]{\left[\!\left[ #1 \right]\!\right]}\) \(\newcommand{\average}[1]{\left\{\!\left\{ #1 \right\}\!\right\}}\)
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TriaAccessor< 0, 1, spacedim > Member List

This is the complete list of members for TriaAccessor< 0, 1, spacedim >, including all inherited members.

AccessorData typedefTriaAccessor< 0, 1, spacedim >
at_boundary() constTriaAccessor< 0, 1, spacedim >
boundary_id() constTriaAccessor< 0, 1, spacedim >
center() constTriaAccessor< 0, 1, spacedim >
child(const unsigned int)TriaAccessor< 0, 1, spacedim >static
child_index(const unsigned int i)TriaAccessor< 0, 1, spacedim >static
child_iterator_to_index(const TriaIterator< TriaAccessor< 0, 1, spacedim > > &)TriaAccessor< 0, 1, spacedim >static
clear_user_data() constTriaAccessor< 0, 1, spacedim >
clear_user_flag() constTriaAccessor< 0, 1, spacedim >
clear_user_index() constTriaAccessor< 0, 1, spacedim >
clear_user_pointer() constTriaAccessor< 0, 1, spacedim >
combined_face_orientation(const unsigned int face)TriaAccessor< 0, 1, spacedim >static
copy_from(const TriaAccessor &)TriaAccessor< 0, 1, spacedim >
copy_from(const TriaAccessorBase< 0, 1, spacedim > &)TriaAccessor< 0, 1, spacedim >
dimensionTriaAccessor< 0, 1, spacedim >static
face_flip(const unsigned int face)TriaAccessor< 0, 1, spacedim >static
face_orientation(const unsigned int face)TriaAccessor< 0, 1, spacedim >static
face_rotation(const unsigned int face)TriaAccessor< 0, 1, spacedim >static
get_manifold() constTriaAccessor< 0, 1, spacedim >
get_triangulation() constTriaAccessor< 0, 1, spacedim >
global_vertex_indexTriaAccessor< 0, 1, spacedim >protected
has_children()TriaAccessor< 0, 1, spacedim >static
index() constTriaAccessor< 0, 1, spacedim >
interior_vertex enum valueTriaAccessor< 0, 1, spacedim >
isotropic_child(const unsigned int)TriaAccessor< 0, 1, spacedim >static
isotropic_child_index(const unsigned int i)TriaAccessor< 0, 1, spacedim >static
left_vertex enum valueTriaAccessor< 0, 1, spacedim >
level()TriaAccessor< 0, 1, spacedim >static
line(const unsigned int)TriaAccessor< 0, 1, spacedim >static
line_index(const unsigned int i)TriaAccessor< 0, 1, spacedim >static
line_indices() constTriaAccessor< 0, 1, spacedim >
line_orientation(const unsigned int line)TriaAccessor< 0, 1, spacedim >static
manifold_id() constTriaAccessor< 0, 1, spacedim >
max_refinement_depth()TriaAccessor< 0, 1, spacedim >static
n_active_descendants()TriaAccessor< 0, 1, spacedim >static
n_children()TriaAccessor< 0, 1, spacedim >static
n_lines() constTriaAccessor< 0, 1, spacedim >
n_vertices() constTriaAccessor< 0, 1, spacedim >
operator!=(const TriaAccessor &) constTriaAccessor< 0, 1, spacedim >
operator++() constTriaAccessor< 0, 1, spacedim >
operator--() constTriaAccessor< 0, 1, spacedim >
operator<(const TriaAccessor &other) constTriaAccessor< 0, 1, spacedim >
operator==(const TriaAccessor &) constTriaAccessor< 0, 1, spacedim >
quad(const unsigned int i)TriaAccessor< 0, 1, spacedim >static
quad_index(const unsigned int i)TriaAccessor< 0, 1, spacedim >static
recursively_clear_user_flag() constTriaAccessor< 0, 1, spacedim >
recursively_clear_user_index() constTriaAccessor< 0, 1, spacedim >
recursively_clear_user_pointer() constTriaAccessor< 0, 1, spacedim >
recursively_set_user_flag() constTriaAccessor< 0, 1, spacedim >
recursively_set_user_index(const unsigned int p) constTriaAccessor< 0, 1, spacedim >
recursively_set_user_pointer(void *p) constTriaAccessor< 0, 1, spacedim >
reference_cell() constTriaAccessor< 0, 1, spacedim >
refinement_case()TriaAccessor< 0, 1, spacedim >static
right_vertex enum valueTriaAccessor< 0, 1, spacedim >
set_all_boundary_ids(const types::boundary_id) constTriaAccessor< 0, 1, spacedim >
set_all_manifold_ids(const types::manifold_id)TriaAccessor< 0, 1, spacedim >
set_boundary_id(const types::boundary_id) constTriaAccessor< 0, 1, spacedim >
set_manifold_id(const types::manifold_id)TriaAccessor< 0, 1, spacedim >
set_user_flag() constTriaAccessor< 0, 1, spacedim >
set_user_index(const unsigned int p) constTriaAccessor< 0, 1, spacedim >
set_user_pointer(void *p) constTriaAccessor< 0, 1, spacedim >
space_dimensionTriaAccessor< 0, 1, spacedim >static
state()TriaAccessor< 0, 1, spacedim >static
structure_dimensionTriaAccessor< 0, 1, spacedim >static
triaTriaAccessor< 0, 1, spacedim >protected
TriaAccessor(const Triangulation< 1, spacedim > *tria, const VertexKind vertex_kind, const unsigned int vertex_index)TriaAccessor< 0, 1, spacedim >
TriaAccessor(const Triangulation< 1, spacedim > *tria=nullptr, const int=0, const int=0, const AccessorData *=nullptr)TriaAccessor< 0, 1, spacedim >
TriaAccessor(const TriaAccessor< structdim2, dim2, spacedim2 > &)TriaAccessor< 0, 1, spacedim >
TriaAccessor(const InvalidAccessor< structdim2, dim2, spacedim2 > &)TriaAccessor< 0, 1, spacedim >
used() constTriaAccessor< 0, 1, spacedim >
user_flag_set() constTriaAccessor< 0, 1, spacedim >
user_index() constTriaAccessor< 0, 1, spacedim >
user_pointer() constTriaAccessor< 0, 1, spacedim >
vertex(const unsigned int i=0) constTriaAccessor< 0, 1, spacedim >
vertex_index(const unsigned int i=0) constTriaAccessor< 0, 1, spacedim >
vertex_indices() constTriaAccessor< 0, 1, spacedim >
vertex_kindTriaAccessor< 0, 1, spacedim >protected
VertexKind enum nameTriaAccessor< 0, 1, spacedim >