Reference documentation for deal.II version 9.5.0
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#include <deal.II/base/vectorization.h>
Public Types | |
using | value_type = Number |
Public Member Functions | |
VectorizedArray ()=default | |
VectorizedArray (const Number scalar) | |
template<typename U > | |
VectorizedArray (const std::initializer_list< U > &list) | |
VectorizedArray & | operator= (const Number scalar) & |
VectorizedArray & | operator= (const Number scalar) &&=delete |
Number & | operator[] (const unsigned int comp) |
const Number & | operator[] (const unsigned int comp) const |
VectorizedArray & | operator+= (const VectorizedArray &vec) |
VectorizedArray & | operator-= (const VectorizedArray &vec) |
VectorizedArray & | operator*= (const VectorizedArray &vec) |
VectorizedArray & | operator/= (const VectorizedArray &vec) |
template<typename OtherNumber > | |
void | load (const OtherNumber *ptr) |
template<typename OtherNumber > | |
void | store (OtherNumber *ptr) const |
void | streaming_store (Number *ptr) const |
void | gather (const Number *base_ptr, const unsigned int *offsets) |
void | scatter (const unsigned int *offsets, Number *base_ptr) const |
Number | sum () |
VectorizedArrayIterator< VectorizedArray< Number, width > > | begin () |
VectorizedArrayIterator< const VectorizedArray< Number, width > > | begin () const |
VectorizedArrayIterator< VectorizedArray< Number, width > > | end () |
VectorizedArrayIterator< const VectorizedArray< Number, width > > | end () const |
Static Public Member Functions | |
static constexpr std::size_t | size () |
Public Attributes | |
Number | data |
Private Member Functions | |
VectorizedArray | get_sqrt () const |
VectorizedArray | get_abs () const |
VectorizedArray | get_max (const VectorizedArray &other) const |
VectorizedArray | get_min (const VectorizedArray &other) const |
Friends | |
template<typename Number2 , std::size_t width2> | |
VectorizedArray< Number2, width2 > | std::sqrt (const VectorizedArray< Number2, width2 > &) |
template<typename Number2 , std::size_t width2> | |
VectorizedArray< Number2, width2 > | std::abs (const VectorizedArray< Number2, width2 > &) |
template<typename Number2 , std::size_t width2> | |
VectorizedArray< Number2, width2 > | std::max (const VectorizedArray< Number2, width2 > &, const VectorizedArray< Number2, width2 > &) |
template<typename Number2 , std::size_t width2> | |
VectorizedArray< Number2, width2 > | std::min (const VectorizedArray< Number2, width2 > &, const VectorizedArray< Number2, width2 > &) |
Related Symbols | |
(Note that these are not member symbols.) | |
template<typename Number , std::size_t width> | |
VectorizedArray< Number, width > | sin (const ::VectorizedArray< Number, width > &x) |
template<typename Number , std::size_t width> | |
VectorizedArray< Number, width > | cos (const ::VectorizedArray< Number, width > &x) |
template<typename Number , std::size_t width> | |
VectorizedArray< Number, width > | tan (const ::VectorizedArray< Number, width > &x) |
template<typename Number , std::size_t width> | |
VectorizedArray< Number, width > | exp (const ::VectorizedArray< Number, width > &x) |
template<typename Number , std::size_t width> | |
VectorizedArray< Number, width > | log (const ::VectorizedArray< Number, width > &x) |
template<typename Number , std::size_t width> | |
VectorizedArray< Number, width > | sqrt (const ::VectorizedArray< Number, width > &x) |
template<typename Number , std::size_t width> | |
VectorizedArray< Number, width > | pow (const ::VectorizedArray< Number, width > &x, const Number p) |
template<typename Number , std::size_t width> | |
VectorizedArray< Number, width > | pow (const ::VectorizedArray< Number, width > &x, const ::VectorizedArray< Number, width > &p) |
template<typename Number , std::size_t width> | |
VectorizedArray< Number, width > | abs (const ::VectorizedArray< Number, width > &x) |
template<typename Number , std::size_t width> | |
VectorizedArray< Number, width > | max (const ::VectorizedArray< Number, width > &x, const ::VectorizedArray< Number, width > &y) |
template<typename Number , std::size_t width> | |
VectorizedArray< Number, width > | min (const ::VectorizedArray< Number, width > &x, const ::VectorizedArray< Number, width > &y) |
Packing and unpacking of a VectorizedArray | |
template<typename Number , std::size_t width = internal::VectorizedArrayWidthSpecifier<Number>::max_width> | |
VectorizedArray< Number, width > | make_vectorized_array (const Number &u) |
template<typename VectorizedArrayType > | |
VectorizedArrayType | make_vectorized_array (const typename VectorizedArrayType::value_type &u) |
template<typename Number , std::size_t width> | |
void | vectorized_load_and_transpose (const unsigned int n_entries, const Number *in, const unsigned int *offsets, VectorizedArray< Number, width > *out) |
template<typename Number , std::size_t width> | |
void | vectorized_transpose_and_store (const bool add_into, const unsigned int n_entries, const VectorizedArray< Number, width > *in, const unsigned int *offsets, Number *out) |
Arithmetic operations with VectorizedArray | |
template<typename Number , std::size_t width> | |
bool | operator== (const VectorizedArray< Number, width > &lhs, const VectorizedArray< Number, width > &rhs) |
template<typename Number , std::size_t width> | |
VectorizedArray< Number, width > | operator+ (const VectorizedArray< Number, width > &u, const VectorizedArray< Number, width > &v) |
template<typename Number , std::size_t width> | |
VectorizedArray< Number, width > | operator- (const VectorizedArray< Number, width > &u, const VectorizedArray< Number, width > &v) |
template<typename Number , std::size_t width> | |
VectorizedArray< Number, width > | operator* (const VectorizedArray< Number, width > &u, const VectorizedArray< Number, width > &v) |
template<typename Number , std::size_t width> | |
VectorizedArray< Number, width > | operator/ (const VectorizedArray< Number, width > &u, const VectorizedArray< Number, width > &v) |
template<typename Number , std::size_t width> | |
VectorizedArray< Number, width > | operator+ (const Number &u, const VectorizedArray< Number, width > &v) |
template<std::size_t width> | |
VectorizedArray< float, width > | operator+ (const double u, const VectorizedArray< float, width > &v) |
template<typename Number , std::size_t width> | |
VectorizedArray< Number, width > | operator+ (const VectorizedArray< Number, width > &v, const Number &u) |
template<std::size_t width> | |
VectorizedArray< float, width > | operator+ (const VectorizedArray< float, width > &v, const double u) |
template<typename Number , std::size_t width> | |
VectorizedArray< Number, width > | operator- (const Number &u, const VectorizedArray< Number, width > &v) |
template<std::size_t width> | |
VectorizedArray< float, width > | operator- (const double u, const VectorizedArray< float, width > &v) |
template<typename Number , std::size_t width> | |
VectorizedArray< Number, width > | operator- (const VectorizedArray< Number, width > &v, const Number &u) |
template<std::size_t width> | |
VectorizedArray< float, width > | operator- (const VectorizedArray< float, width > &v, const double u) |
template<typename Number , std::size_t width> | |
VectorizedArray< Number, width > | operator* (const Number &u, const VectorizedArray< Number, width > &v) |
template<std::size_t width> | |
VectorizedArray< float, width > | operator* (const double u, const VectorizedArray< float, width > &v) |
template<typename Number , std::size_t width> | |
VectorizedArray< Number, width > | operator* (const VectorizedArray< Number, width > &v, const Number &u) |
template<std::size_t width> | |
VectorizedArray< float, width > | operator* (const VectorizedArray< float, width > &v, const double u) |
template<typename Number , std::size_t width> | |
VectorizedArray< Number, width > | operator/ (const Number &u, const VectorizedArray< Number, width > &v) |
template<std::size_t width> | |
VectorizedArray< float, width > | operator/ (const double u, const VectorizedArray< float, width > &v) |
template<typename Number , std::size_t width> | |
VectorizedArray< Number, width > | operator/ (const VectorizedArray< Number, width > &v, const Number &u) |
template<std::size_t width> | |
VectorizedArray< float, width > | operator/ (const VectorizedArray< float, width > &v, const double u) |
template<typename Number , std::size_t width> | |
VectorizedArray< Number, width > | operator+ (const VectorizedArray< Number, width > &u) |
template<typename Number , std::size_t width> | |
VectorizedArray< Number, width > | operator- (const VectorizedArray< Number, width > &u) |
template<typename Number , std::size_t width> | |
std::ostream & | operator<< (std::ostream &out, const VectorizedArray< Number, width > &p) |
This generic class defines a unified interface to a vectorized data type. For general template arguments, this class simply corresponds to the template argument. For example, VectorizedArray<long double> is nothing else but a wrapper around long double
with exactly one data field of type long double
and overloaded arithmetic operations. This means that VectorizedArray<ComplicatedType>
has a similar layout as ComplicatedType, provided that ComplicatedType defines basic arithmetic operations. For floats and doubles, an array of numbers are packed together with the goal to be processed in a single-instruction/multiple-data (SIMD) fashion. In the SIMD context, the elements of such a short vector are often called lanes. The number of elements packed together, i.e., the number of lanes, depends on the computer system and compiler flags that are used for compilation of deal.II. The fundamental idea of these packed data types is to use one single CPU instruction to perform arithmetic operations on the whole array using the processor's vector (SIMD) units. Most computer systems by 2010 standards will use an array of two doubles or four floats, respectively (this corresponds to the SSE/SSE2 data sets) when compiling deal.II on 64-bit operating systems. On Intel Sandy Bridge processors and newer or AMD Bulldozer processors and newer, four doubles or eight floats are used when deal.II is configured using gcc with --with-cpu=native or --with-cpu=corei7-avx. On compilations with AVX-512 support (e.g., Intel Skylake Server from 2017), eight doubles or sixteen floats are used.
This behavior of this class is made similar to the basic data types double and float. The definition of a vectorized array does not initialize the data field but rather leaves it undefined, as is the case for double and float. However, when calling something like VectorizedArray<double> a = VectorizedArray<double>()
or VectorizedArray<double> a = 0.
, it sets all numbers in this field to zero. This class is of standard layout type according to the C++11 standard, which means that there is an equivalent C representation and the class can e.g. be safely copied with std::memcpy. (See also https://en.cppreference.com/w/cpp/named_req/StandardLayoutType.) The standard layout is also necessary for ensuring correct alignment of data with address boundaries when collected in a vector (i.e., when the first element in a vector is properly aligned, all subsequent elements will be correctly aligned, too).
Note that for proper functioning of this class, certain data alignment rules must be respected. This is because the computer expects the starting address of a VectorizedArray<double> field at specific addresses in memory (usually, the address of the vectorized array should be a multiple of the length of the array in bytes). Otherwise, a segmentation fault or a severe loss of performance might occur. When creating a single data field on the stack like VectorizedArray<double> a = 5.;
, the compiler will take care of data alignment automatically. However, when allocating a long vector of VectorizedArray<double> data, one needs to respect these rules. Use the class AlignedVector or data containers based on AlignedVector (such as Table) for this purpose. It is a class very similar to std::vector otherwise but always makes sure that data is correctly aligned.
The user can explicitly control the width of a particular instruction set architecture (ISA) extension by specifying the number of lanes via the second template parameter of this wrapper class. For example on Intel Skylake Server, you have the following options for the data type double:
and for Intel Sandy Bridge, Haswell, Broadwell, AMD Bulldozer and Zen/Ryzen:
and for processors with AltiVec support:
for older x86 processors or in case no processor-specific compilation flags were added (i.e., without -D CMAKE_CXX_FLAGS=-march=native
or similar flags):
Similar considerations also apply to the data type float
.
Wrongly selecting the width, e.g., width=3 or width=8 on a processor which does not support AVX-512 leads to a static assert.
Number | underlying data type |
width | vector length (optional; if not set, the maximal width of the architecture is used) |
Definition at line 419 of file vectorization.h.
using VectorizedArray< Number, width >::value_type = Number |
This gives the type of the array elements.
Definition at line 426 of file vectorization.h.
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default |
Default empty constructor, leaving the data in an uninitialized state similar to float/double.
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inline |
Construct an array with the given scalar broadcast to all lanes.
Definition at line 440 of file vectorization.h.
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inline |
Construct an array with the given initializer list.
Definition at line 449 of file vectorization.h.
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inline |
This function assigns a scalar to the current object.
Definition at line 458 of file vectorization.h.
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delete |
Assign a scalar to the current object. This overload is used for rvalue references; because it does not make sense to assign something to a temporary, the function is deleted.
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inline |
Access operator (only valid with component 0 in the base class without specialization).
Definition at line 478 of file vectorization.h.
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inline |
Constant access operator (only valid with component 0 in the base class without specialization).
Definition at line 491 of file vectorization.h.
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inline |
Addition
Definition at line 503 of file vectorization.h.
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inline |
Subtraction
Definition at line 514 of file vectorization.h.
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inline |
Multiplication
Definition at line 525 of file vectorization.h.
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inline |
Division
Definition at line 536 of file vectorization.h.
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inline |
Load size() data items from memory into the calling class, starting at the given address. The pointer ptr
needs not be aligned by the amount of bytes in the vectorized array, as opposed to casting a double address to VectorizedArray<double>*.
Definition at line 550 of file vectorization.h.
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inline |
Write the content of the calling class into memory in form of size() data items to the given address. The pointer ptr
needs not be aligned by the amount of bytes in the vectorized array, as opposed to casting a double address to VectorizedArray<double>*.
Definition at line 563 of file vectorization.h.
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inline |
Write the content of the calling class into memory in form of size() data items to the given address using non-temporal stores that bypass the processor's caches, using _mm_stream_pd
store intrinsics on supported CPUs. The destination of the store ptr
must be aligned by the amount of bytes in the vectorized array.
This store operation can be faster than usual store operations in case the store is streaming because it avoids the read-for-ownership transfer typically invoked in standard stores. This approximately works as follows (see the literature on computer architecture for details): When an algorithm stores some results to a memory address, a processor typically wants to move it into some of its caches as it expects the data to be re-used again at some point. Since caches are organized in lines of sizes either 64 byte or 128 byte but writes are usually smaller, a processor must first load in the destination cache line upon a write because only part of the cache line is overwritten initially. If a series of stores write data in a chunk bigger than any of its caches could handle, the data finally has to be moved out from the caches to main memory. But since all addressed have first been read, this doubles the load on main memory, which can incur a performance penalty. Furthermore, the organization of caches in a multicore context also requires reading an address before something can be written to cache to that address, see e.g. the Wikipedia article on the MESI protocol for details. The instruction underlying this function call signals to the processor that these two prerequisites on a store are relaxed: Firstly, one expects the whole cache line to be overwritten (meaning that the memory subsystem makes sure that consecutive stores that together span a cache line are merged, and appropriately handling the case where only part of a cache line is written), so there is no need to first read the "remainder" of the cache line. Secondly, the data behind that particular memory will not be subject to cache coherency protocol as it will be in main memory both when the same processor wants to access it again as well as any other processors in a multicore chip. Due to this particular setup, any subsequent access to the data written by this function will need to query main memory, which is slower than an access from a cache both latency-wise and throughput-wise. Thus, this command should only be used for storing large arrays that will collectively not fit into caches, as performance will be degraded otherwise. For a typical use case, see also this blog article.
Note that streaming stores are only available in the specialized SSE/AVX classes of VectorizedArray of type double
or float
, not in the generic base class.
Definition at line 616 of file vectorization.h.
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inline |
Load size() data items from memory into the calling class, starting at the given address and with given offsets, each entry from the offset providing one element of the vectorized array.
This operation corresponds to the following code (but uses a more efficient implementation in case the hardware allows for that):
Definition at line 635 of file vectorization.h.
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inline |
Write the content of the calling class into memory in form of size() data items to the given address and the given offsets, filling the elements of the vectorized array into each offset.
This operation corresponds to the following code (but uses a more efficient implementation in case the hardware allows for that):
Definition at line 654 of file vectorization.h.
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inline |
Returns sum over entries of the data field, \(\sum_{i=1}^{\text{size}()} this->data[i]\).
Definition at line 665 of file vectorization.h.
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inlineprivate |
Return the square root of this field. Not for use in user code. Use sqrt(x) instead.
Definition at line 684 of file vectorization.h.
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inlineprivate |
Return the absolute value of this field. Not for use in user code. Use abs(x) instead.
Definition at line 697 of file vectorization.h.
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inlineprivate |
Return the component-wise maximum of this field and another one. Not for use in user code. Use max(x,y) instead.
Definition at line 710 of file vectorization.h.
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inlineprivate |
Return the component-wise minimum of this field and another one. Not for use in user code. Use min(x,y) instead.
Definition at line 723 of file vectorization.h.
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inlinestaticconstexprinherited |
Return the number of elements in the array.
Definition at line 287 of file vectorization.h.
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inlineinherited |
Definition at line 296 of file vectorization.h.
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inlineinherited |
const
version). Definition at line 306 of file vectorization.h.
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inlineinherited |
Definition at line 315 of file vectorization.h.
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inlineinherited |
const
version). Definition at line 325 of file vectorization.h.
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friend |
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friend |
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friend |
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friend |
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related |
Create a vectorized array that sets all entries in the array to the given scalar, i.e., broadcasts the scalar to all array elements.
Definition at line 764 of file vectorization.h.
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related |
Create a vectorized array of given type and broadcast the scalar value to all array elements.
Definition at line 780 of file vectorization.h.
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related |
This method loads VectorizedArray::size() data streams from the given array in
. The offsets to the input array are given by the array offsets
. From each stream, n_entries are read. The data is then transposed and stored it into an array of VectorizedArray type. The output array out
is expected to be an array of size n_entries
. This method operates on plain arrays, so no checks for valid data access are made. It is the user's responsibility to ensure that the given arrays are valid according to the access layout below.
This operation corresponds to a transformation of an array-of-struct (input) into a struct-of-array (output) according to the following formula:
A more optimized version of this code will be used for supported types.
This is the inverse operation to vectorized_transpose_and_store().
Definition at line 844 of file vectorization.h.
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related |
This method stores the vectorized arrays in transposed form into the given output array out
with the given offsets offsets
. This operation corresponds to a transformation of a struct-of-array (input) into an array- of-struct (output). This method operates on plain array, so no checks for valid data access are made. It is the user's responsibility to ensure that the given arrays are valid according to the access layout below.
This method assumes that the specified offsets do not overlap. Otherwise, the behavior is undefined in the vectorized case. It is the user's responsibility to make sure that the access does not overlap and avoid undefined behavior.
The argument add_into
selects where the entries should only be written into the output arrays or the result should be added into the existing entries in the output. For add_into == false
, the following code is assumed:
For add_into == true
, the code implements the following action:
A more optimized version of this code will be used for supported types.
This is the inverse operation to vectorized_load_and_transpose().
Definition at line 919 of file vectorization.h.
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related |
Relational operator == for VectorizedArray
Definition at line 4994 of file vectorization.h.
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related |
Addition of two vectorized arrays with operator +.
Definition at line 5012 of file vectorization.h.
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related |
Subtraction of two vectorized arrays with operator -.
Definition at line 5026 of file vectorization.h.
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related |
Multiplication of two vectorized arrays with operator *.
Definition at line 5040 of file vectorization.h.
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related |
Division of two vectorized arrays with operator /.
Definition at line 5054 of file vectorization.h.
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related |
Addition of a scalar (expanded to a vectorized array with size()
equal entries) and a vectorized array.
Definition at line 5069 of file vectorization.h.
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related |
Addition of a scalar (expanded to a vectorized array with size()
equal entries) and a vectorized array in case the scalar is a double (needed in order to be able to write simple code with constants that are usually double numbers).
Definition at line 5085 of file vectorization.h.
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related |
Addition of a vectorized array and a scalar (expanded to a vectorized array with size()
equal entries).
Definition at line 5099 of file vectorization.h.
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related |
Addition of a vectorized array and a scalar (expanded to a vectorized array with size()
equal entries) in case the scalar is a double (needed in order to be able to write simple code with constants that are usually double numbers).
Definition at line 5114 of file vectorization.h.
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related |
Subtraction of a vectorized array from a scalar (expanded to a vectorized array with size()
equal entries).
Definition at line 5127 of file vectorization.h.
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related |
Subtraction of a vectorized array from a scalar (expanded to a vectorized array with size()
equal entries) in case the scalar is a double (needed in order to be able to write simple code with constants that are usually double numbers).
Definition at line 5143 of file vectorization.h.
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related |
Subtraction of a scalar (expanded to a vectorized array with size()
equal entries) from a vectorized array.
Definition at line 5157 of file vectorization.h.
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related |
Subtraction of a scalar (expanded to a vectorized array with size()
equal entries) from a vectorized array in case the scalar is a double (needed in order to be able to write simple code with constants that are usually double numbers).
Definition at line 5173 of file vectorization.h.
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related |
Multiplication of a scalar (expanded to a vectorized array with size()
equal entries) and a vectorized array.
Definition at line 5187 of file vectorization.h.
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related |
Multiplication of a scalar (expanded to a vectorized array with size()
equal entries) and a vectorized array in case the scalar is a double (needed in order to be able to write simple code with constants that are usually double numbers).
Definition at line 5203 of file vectorization.h.
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related |
Multiplication of a vectorized array and a scalar (expanded to a vectorized array with size()
equal entries).
Definition at line 5217 of file vectorization.h.
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related |
Multiplication of a vectorized array and a scalar (expanded to a vectorized array with size()
equal entries) in case the scalar is a double (needed in order to be able to write simple code with constants that are usually double numbers).
Definition at line 5232 of file vectorization.h.
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related |
Quotient between a scalar (expanded to a vectorized array with size()
equal entries) and a vectorized array.
Definition at line 5245 of file vectorization.h.
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related |
Quotient between a scalar (expanded to a vectorized array with size()
equal entries) and a vectorized array in case the scalar is a double (needed in order to be able to write simple code with constants that are usually double numbers).
Definition at line 5261 of file vectorization.h.
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related |
Quotient between a vectorized array and a scalar (expanded to a vectorized array with size()
equal entries).
Definition at line 5275 of file vectorization.h.
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related |
Quotient between a vectorized array and a scalar (expanded to a vectorized array with size()
equal entries) in case the scalar is a double (needed in order to be able to write simple code with constants that are usually double numbers).
Definition at line 5291 of file vectorization.h.
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related |
Unary operator + on a vectorized array.
Definition at line 5304 of file vectorization.h.
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related |
Unary operator - on a vectorized array.
Definition at line 5316 of file vectorization.h.
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related |
Output operator for vectorized array.
Definition at line 5329 of file vectorization.h.
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related |
Compute the sine of a vectorized data field. The result is returned as vectorized array in the form {sin(x[0]), sin(x[1]), ..., sin(x[VectorizedArray::size()-1])}
.
Definition at line 5831 of file vectorization.h.
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related |
Compute the cosine of a vectorized data field. The result is returned as vectorized array in the form {cos(x[0]), cos(x[1]), ..., cos(x[size()-1])}
.
Definition at line 5858 of file vectorization.h.
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related |
Compute the tangent of a vectorized data field. The result is returned as vectorized array in the form {tan(x[0]), tan(x[1]), ..., tan(x[size()-1])}
.
Definition at line 5880 of file vectorization.h.
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related |
Compute the exponential of a vectorized data field. The result is returned as vectorized array in the form {exp(x[0]), exp(x[1]), ..., exp(x[size()-1])}
.
Definition at line 5902 of file vectorization.h.
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related |
Compute the natural logarithm of a vectorized data field. The result is returned as vectorized array in the form {log(x[0]), log(x[1]), ..., log(x[size()-1])}
.
Definition at line 5924 of file vectorization.h.
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related |
Compute the square root of a vectorized data field. The result is returned as vectorized array in the form {sqrt(x[0]), sqrt(x[1]), ..., sqrt(x[size()-1])}
.
Definition at line 5946 of file vectorization.h.
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related |
Raises the given number x
to the power p
for a vectorized data field. The result is returned as vectorized array in the form {pow(x[0],p), pow(x[1],p), ..., pow(x[size()-1],p)}
.
Definition at line 5962 of file vectorization.h.
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related |
Raises the given number x
to the power p
for a vectorized data field. The result is returned as vectorized array in the form {pow(x[0],p[0]), pow(x[1],p[1]), ..., pow(x[size()-1],p[size()-1])}
.
Definition at line 5985 of file vectorization.h.
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related |
Compute the absolute value (modulus) of a vectorized data field. The result is returned as vectorized array in the form {abs(x[0]), abs(x[1]), ..., abs(x[size()-1])}
.
Definition at line 6008 of file vectorization.h.
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related |
Compute the componentwise maximum of two vectorized data fields. The result is returned as vectorized array in the form {max(x[0],y[0]), max(x[1],y[1]), ...}
.
Definition at line 6024 of file vectorization.h.
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related |
Compute the componentwise minimum of two vectorized data fields. The result is returned as vectorized array in the form {min(x[0],y[0]), min(x[1],y[1]), ...}
.
Definition at line 6041 of file vectorization.h.
Number VectorizedArray< Number, width >::data |
Actual data field. To be consistent with the standard layout type and to enable interaction with external SIMD functionality, this member is declared public.
Definition at line 675 of file vectorization.h.