Reference documentation for deal.II version 9.4.1
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#include <deal.II/lac/cuda_vector.h>
Public Types | |
using | value_type = typename VectorSpaceVector< Number >::value_type |
using | size_type = typename VectorSpaceVector< Number >::size_type |
using | real_type = typename VectorSpaceVector< Number >::real_type |
Public Member Functions | |
Vector () | |
Vector (const Vector< Number > &V) | |
Vector (Vector< Number > &&) noexcept=default | |
Vector (const size_type n) | |
Vector & | operator= (const Vector< Number > &v) |
Vector & | operator= (Vector< Number > &&v) noexcept=default |
virtual void | swap (Vector< Number > &v) |
void | reinit (const size_type n, const bool omit_zeroing_entries=false) |
virtual void | reinit (const VectorSpaceVector< Number > &V, const bool omit_zeroing_entries=false) override |
virtual void | import (const ReadWriteVector< Number > &V, VectorOperation::values operation, std::shared_ptr< const Utilities::MPI::CommunicationPatternBase > communication_pattern={}) override |
virtual Vector< Number > & | operator= (const Number s) override |
virtual Vector< Number > & | operator*= (const Number factor) override |
virtual Vector< Number > & | operator/= (const Number factor) override |
virtual Vector< Number > & | operator+= (const VectorSpaceVector< Number > &V) override |
virtual Vector< Number > & | operator-= (const VectorSpaceVector< Number > &V) override |
virtual Number | operator* (const VectorSpaceVector< Number > &V) const override |
virtual void | add (const Number a) override |
virtual void | add (const Number a, const VectorSpaceVector< Number > &V) override |
virtual void | add (const Number a, const VectorSpaceVector< Number > &V, const Number b, const VectorSpaceVector< Number > &W) override |
virtual void | sadd (const Number s, const Number a, const VectorSpaceVector< Number > &V) override |
virtual void | scale (const VectorSpaceVector< Number > &scaling_factors) override |
virtual void | equ (const Number a, const VectorSpaceVector< Number > &V) override |
virtual bool | all_zero () const override |
virtual value_type | mean_value () const override |
virtual real_type | l1_norm () const override |
virtual real_type | l2_norm () const override |
real_type | norm_sqr () const |
virtual real_type | linfty_norm () const override |
virtual Number | add_and_dot (const Number a, const VectorSpaceVector< Number > &V, const VectorSpaceVector< Number > &W) override |
Number * | get_values () const |
virtual size_type | size () const override |
virtual ::IndexSet | locally_owned_elements () const override |
virtual void | print (std::ostream &out, const unsigned int precision=2, const bool scientific=true, const bool across=true) const override |
virtual std::size_t | memory_consumption () const override |
virtual void | compress (VectorOperation::values) |
Static Public Member Functions | |
static ::ExceptionBase & | ExcVectorTypeNotCompatible () |
Private Attributes | |
std::unique_ptr< Number[], void(*)(Number *)> | val |
size_type | n_elements |
This class implements a vector using CUDA for use on Nvidia GPUs. This class is derived from the LinearAlgebra::VectorSpaceVector class.
Definition at line 55 of file cuda_vector.h.
using LinearAlgebra::CUDAWrappers::Vector< Number >::value_type = typename VectorSpaceVector<Number>::value_type |
Definition at line 58 of file cuda_vector.h.
using LinearAlgebra::CUDAWrappers::Vector< Number >::size_type = typename VectorSpaceVector<Number>::size_type |
Definition at line 59 of file cuda_vector.h.
using LinearAlgebra::CUDAWrappers::Vector< Number >::real_type = typename VectorSpaceVector<Number>::real_type |
Definition at line 60 of file cuda_vector.h.
LinearAlgebra::CUDAWrappers::Vector< Number >::Vector | ( | ) |
Constructor. Create a vector of dimension zero.
LinearAlgebra::CUDAWrappers::Vector< Number >::Vector | ( | const Vector< Number > & | V | ) |
Copy constructor.
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defaultnoexcept |
Move constructor.
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explicit |
Constructor. Set dimension to n
and initialize all elements with zero.
The constructor is made explicit to avoid accident like this: v=0;
. Presumably, the user wants to set every elements of the vector to zero, but instead, what happens is this call: v=Vector<Number>(0);
, i.e. the vector is replaced by one of length zero.
Vector & LinearAlgebra::CUDAWrappers::Vector< Number >::operator= | ( | const Vector< Number > & | v | ) |
Copy assignment operator.
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defaultnoexcept |
Move assignment operator.
Swap the contents of this vector and the other vector v
. One could do this operation with a temporary variable and copying over the data elements, but this function is significantly more efficient since it only swaps the pointers to the data of the two vectors and therefore does not need to allocate temporary storage and move data around.
This function is analogous to the swap
function of all C++ standard containers. Also, there is a global function swap(u,v)
that simply calls u.swap(v)
, again in analogy to standard functions.
This function is virtual in order to allow for derived classes to handle memory separately.
Definition at line 398 of file cuda_vector.h.
void LinearAlgebra::CUDAWrappers::Vector< Number >::reinit | ( | const size_type | n, |
const bool | omit_zeroing_entries = false |
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) |
Reinit functionality. The flag omit_zeroing_entries
determines whether the vector should be filled with zero (false) or left untouched (true).
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overridevirtual |
Change the dimension to that of the vector V. The elements of V are not copied.
Implements LinearAlgebra::VectorSpaceVector< Number >.
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overridevirtual |
Import all the element from the input vector V
. VectorOperation::values operation
is used to decide if the elements int V
should be added to the current vector or replace the current elements. The last parameter is not used. It is only used for distributed vectors. This is the function that should be used to copy a vector to the GPU.
Implements LinearAlgebra::VectorSpaceVector< Number >.
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overridevirtual |
Sets all elements of the vector to the scalar s
. This operation is only allowed if s
is equal to zero.
Implements LinearAlgebra::VectorSpaceVector< Number >.
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overridevirtual |
Multiply the entive vector by a fixed factor.
Implements LinearAlgebra::VectorSpaceVector< Number >.
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overridevirtual |
Divide the entire vector by a fixed factor.
Implements LinearAlgebra::VectorSpaceVector< Number >.
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overridevirtual |
Add the vector V
to the present one.
Implements LinearAlgebra::VectorSpaceVector< Number >.
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overridevirtual |
Subtract the vector V
from the present one.
Implements LinearAlgebra::VectorSpaceVector< Number >.
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overridevirtual |
Return the scalar product of two vectors.
Implements LinearAlgebra::VectorSpaceVector< Number >.
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overridevirtual |
Add to
all components. Note that a
is a scalar not a vector.
Implements LinearAlgebra::VectorSpaceVector< Number >.
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overridevirtual |
Simple addition of a multiple of a vector, i.e. *this += a*V
.
Implements LinearAlgebra::VectorSpaceVector< Number >.
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overridevirtual |
Multiple additions of scaled vectors, i.e. *this += a*V+b*W
.
Implements LinearAlgebra::VectorSpaceVector< Number >.
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overridevirtual |
Scaling and simple addition of a multiple of a vector, i.e. this = s(*this)+a*V
Implements LinearAlgebra::VectorSpaceVector< Number >.
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overridevirtual |
Scale each element of this vector by the corresponding element in the argument. This function is mostly meant to simulate multiplication (and immediate re-assignment) by a diagonal scaling matrix.
Implements LinearAlgebra::VectorSpaceVector< Number >.
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overridevirtual |
Assignment *this = a*V
.
Implements LinearAlgebra::VectorSpaceVector< Number >.
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overridevirtual |
Return whether the vector contains only elements with value zero.
Implements LinearAlgebra::VectorSpaceVector< Number >.
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overridevirtual |
Return the mean value of all the entries of this vector.
Implements LinearAlgebra::VectorSpaceVector< Number >.
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overridevirtual |
Return the l1 norm of the vector (i.e., the sum of the absolute values of all entries among all processors).
Implements LinearAlgebra::VectorSpaceVector< Number >.
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overridevirtual |
Return the l2 norm of the vector (i.e., the square root of the sum of the square of all entries among all processors).
Implements LinearAlgebra::VectorSpaceVector< Number >.
real_type LinearAlgebra::CUDAWrappers::Vector< Number >::norm_sqr | ( | ) | const |
Return the square of the \(l_2\)-norm.
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overridevirtual |
Return the maximum norm of the vector (i.e., the maximum absolute value among all entries and among all processors).
Implements LinearAlgebra::VectorSpaceVector< Number >.
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overridevirtual |
Perform a combined operation of a vector addition and a subsequent inner product, returning the value of the inner product. In other words, the result of this function is the same as if the user called
The reason this function exists is that this operation involves less memory transfer than calling the two functions separately. This method only needs to load three vectors, this
, V
, W
, whereas calling separate methods means to load the calling vector this
twice. Since most vector operations are memory transfer limited, this reduces the time by 25% (or 50% if W
equals this
).
For complex-valued vectors, the scalar product in the second step is implemented as \(\left<v,w\right>=\sum_i v_i \bar{w_i}\).
Implements LinearAlgebra::VectorSpaceVector< Number >.
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inline |
Return the pointer to the underlying array. Ownership still resides with this class.
Definition at line 372 of file cuda_vector.h.
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inlineoverridevirtual |
Return the size of the vector.
Implements LinearAlgebra::VectorSpaceVector< Number >.
Definition at line 381 of file cuda_vector.h.
Return an index set that describe which elements of this vector are owned by the current processor, i.e. [0, size).
Implements LinearAlgebra::VectorSpaceVector< Number >.
Definition at line 389 of file cuda_vector.h.
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overridevirtual |
Print the vector to the output stream out
.
Implements LinearAlgebra::VectorSpaceVector< Number >.
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overridevirtual |
Return the memory consumption of this class in bytes.
Implements LinearAlgebra::VectorSpaceVector< Number >.
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private |
Pointer to the array of elements of this vector.
Definition at line 339 of file cuda_vector.h.
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private |
Number of elements in the vector.
Definition at line 344 of file cuda_vector.h.