#include <deal.II/base/table.h>
#include <deal.II/base/tensor.h>
#include <deal.II/fe/mapping.h>
#include <deal.II/fe/mapping_q_internal.h>
#include <deal.II/grid/manifold_lib.h>
#include <deal.II/grid/tria.h>
#include <deal.II/grid/tria_accessor.h>
#include <deal.II/grid/tria_iterator.h>
#include <deal.II/lac/vector.h>
#include <boost/container/small_vector.hpp>
#include <cmath>
#include <memory>
#include "manifold_lib.inst"
Go to the source code of this file.
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Tensor< 1, 3 > | internal::apply_exponential_map (const Tensor< 1, 3 > &u, const Tensor< 1, 3 > &dir) |
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Tensor< 1, 3 > | internal::projected_direction (const Tensor< 1, 3 > &u, const Tensor< 1, 3 > &v) |
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template<int spacedim> |
Point< spacedim > | internal::compute_normal (const Tensor< 1, spacedim > &, bool=false) |
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Point< 3 > | internal::compute_normal (const Tensor< 1, 3 > &vector, bool normalize=false) |
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