ParticleIterator()=default
ParticleIterator operator--(int)
bool operator==(const ParticleIterator< dim, spacedim > &) const
ParticleIterator & operator++()
bool operator!=(const ParticleIterator< dim, spacedim > &) const
std::pair< int, int > LevelInd
ParticleIterator & operator--()
ParticleAccessor< dim, spacedim > accessor
const ParticleAccessor< dim, spacedim > * operator->() const
const ParticleAccessor< dim, spacedim > & operator*() const
std::enable_if< std::is_floating_point< T >::value &&std::is_floating_point< U >::value, typename ProductType< std::complex< T >, std::complex< U > >::type >::type operator*(const std::complex< T > &left, const std::complex< U > &right)