Reference documentation for deal.II version 9.2.0
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This is the complete list of members for VectorizedArray< Number, width >, including all inherited members.
abs(const ::VectorizedArray< Number, width > &x) | VectorizedArray< Number, width > | related |
begin() | VectorizedArrayBase< VectorizedArray< Number, width >, 1 > | inline |
begin() const | VectorizedArrayBase< VectorizedArray< Number, width >, 1 > | inline |
cos(const ::VectorizedArray< Number, width > &x) | VectorizedArray< Number, width > | related |
data | VectorizedArray< Number, width > | |
end() | VectorizedArrayBase< VectorizedArray< Number, width >, 1 > | inline |
end() const | VectorizedArrayBase< VectorizedArray< Number, width >, 1 > | inline |
exp(const ::VectorizedArray< Number, width > &x) | VectorizedArray< Number, width > | related |
gather(const Number *base_ptr, const unsigned int *offsets) | VectorizedArray< Number, width > | inline |
get_abs() const | VectorizedArray< Number, width > | inlineprivate |
get_max(const VectorizedArray &other) const | VectorizedArray< Number, width > | inlineprivate |
get_min(const VectorizedArray &other) const | VectorizedArray< Number, width > | inlineprivate |
get_sqrt() const | VectorizedArray< Number, width > | inlineprivate |
load(const Number *ptr) | VectorizedArray< Number, width > | inline |
log(const ::VectorizedArray< Number, width > &x) | VectorizedArray< Number, width > | related |
make_vectorized_array(const Number &u) | VectorizedArray< Number, width > | related |
make_vectorized_array(const typename VectorizedArrayType::value_type &u) | VectorizedArray< Number, width > | related |
max(const ::VectorizedArray< Number, width > &x, const ::VectorizedArray< Number, width > &y) | VectorizedArray< Number, width > | related |
min(const ::VectorizedArray< Number, width > &x, const ::VectorizedArray< Number, width > &y) | VectorizedArray< Number, width > | related |
n_array_elements | VectorizedArray< Number, width > | static |
operator*(const VectorizedArray< Number, width > &u, const VectorizedArray< Number, width > &v) | VectorizedArray< Number, width > | related |
operator*(const Number &u, const VectorizedArray< Number, width > &v) | VectorizedArray< Number, width > | related |
operator*(const double u, const VectorizedArray< float, width > &v) | VectorizedArray< Number, width > | related |
operator*(const VectorizedArray< Number, width > &v, const Number &u) | VectorizedArray< Number, width > | related |
operator*(const VectorizedArray< float, width > &v, const double u) | VectorizedArray< Number, width > | related |
operator*=(const VectorizedArray &vec) | VectorizedArray< Number, width > | inline |
operator+(const VectorizedArray< Number, width > &u, const VectorizedArray< Number, width > &v) | VectorizedArray< Number, width > | related |
operator+(const Number &u, const VectorizedArray< Number, width > &v) | VectorizedArray< Number, width > | related |
operator+(const double u, const VectorizedArray< float, width > &v) | VectorizedArray< Number, width > | related |
operator+(const VectorizedArray< Number, width > &v, const Number &u) | VectorizedArray< Number, width > | related |
operator+(const VectorizedArray< float, width > &v, const double u) | VectorizedArray< Number, width > | related |
operator+(const VectorizedArray< Number, width > &u) | VectorizedArray< Number, width > | related |
operator+=(const VectorizedArray &vec) | VectorizedArray< Number, width > | inline |
operator-(const VectorizedArray< Number, width > &u, const VectorizedArray< Number, width > &v) | VectorizedArray< Number, width > | related |
operator-(const Number &u, const VectorizedArray< Number, width > &v) | VectorizedArray< Number, width > | related |
operator-(const double u, const VectorizedArray< float, width > &v) | VectorizedArray< Number, width > | related |
operator-(const VectorizedArray< Number, width > &v, const Number &u) | VectorizedArray< Number, width > | related |
operator-(const VectorizedArray< float, width > &v, const double u) | VectorizedArray< Number, width > | related |
operator-(const VectorizedArray< Number, width > &u) | VectorizedArray< Number, width > | related |
operator-=(const VectorizedArray &vec) | VectorizedArray< Number, width > | inline |
operator/(const VectorizedArray< Number, width > &u, const VectorizedArray< Number, width > &v) | VectorizedArray< Number, width > | related |
operator/(const Number &u, const VectorizedArray< Number, width > &v) | VectorizedArray< Number, width > | related |
operator/(const double u, const VectorizedArray< float, width > &v) | VectorizedArray< Number, width > | related |
operator/(const VectorizedArray< Number, width > &v, const Number &u) | VectorizedArray< Number, width > | related |
operator/(const VectorizedArray< float, width > &v, const double u) | VectorizedArray< Number, width > | related |
operator/=(const VectorizedArray &vec) | VectorizedArray< Number, width > | inline |
operator<<(std::ostream &out, const VectorizedArray< Number, width > &p) | VectorizedArray< Number, width > | related |
operator=(const Number scalar) | VectorizedArray< Number, width > | inline |
operator==(const VectorizedArray< Number, width > &lhs, const VectorizedArray< Number, width > &rhs) | VectorizedArray< Number, width > | related |
operator[](const unsigned int comp) | VectorizedArray< Number, width > | inline |
operator[](const unsigned int comp) const | VectorizedArray< Number, width > | inline |
pow(const ::VectorizedArray< Number, width > &x, const Number p) | VectorizedArray< Number, width > | related |
scatter(const unsigned int *offsets, Number *base_ptr) const | VectorizedArray< Number, width > | inline |
sin(const ::VectorizedArray< Number, width > &x) | VectorizedArray< Number, width > | related |
size() | VectorizedArrayBase< VectorizedArray< Number, width >, 1 > | inlinestatic |
sqrt(const ::VectorizedArray< Number, width > &x) | VectorizedArray< Number, width > | related |
std::abs(const VectorizedArray< Number2, width2 > &) | VectorizedArray< Number, width > | friend |
std::max(const VectorizedArray< Number2, width2 > &, const VectorizedArray< Number2, width2 > &) | VectorizedArray< Number, width > | friend |
std::min(const VectorizedArray< Number2, width2 > &, const VectorizedArray< Number2, width2 > &) | VectorizedArray< Number, width > | friend |
std::sqrt(const VectorizedArray< Number2, width2 > &) | VectorizedArray< Number, width > | friend |
store(Number *ptr) const | VectorizedArray< Number, width > | inline |
streaming_store(Number *ptr) const | VectorizedArray< Number, width > | inline |
tan(const ::VectorizedArray< Number, width > &x) | VectorizedArray< Number, width > | related |
value_type typedef | VectorizedArray< Number, width > | |
vectorized_load_and_transpose(const unsigned int n_entries, const Number *in, const unsigned int *offsets, VectorizedArray< Number, width > *out) | VectorizedArray< Number, width > | related |
vectorized_transpose_and_store(const bool add_into, const unsigned int n_entries, const VectorizedArray< Number, width > *in, const unsigned int *offsets, Number *out) | VectorizedArray< Number, width > | related |
VectorizedArray()=default | VectorizedArray< Number, width > | |
VectorizedArray(const Number scalar) | VectorizedArray< Number, width > | inline |