::internal::TriaAccessorImplementation::Implementation | TriaAccessor< structdim, dim, spacedim > | friend |
::internal::TriangulationImplementation::Implementation | TriaAccessor< structdim, dim, spacedim > | friend |
AccessorData typedef | TriaAccessor< structdim, dim, spacedim > | |
at_boundary() const | TriaAccessor< structdim, dim, spacedim > | |
barycenter() const | TriaAccessor< structdim, dim, spacedim > | |
boundary_id() const | TriaAccessor< structdim, dim, spacedim > | |
bounding_box() const | TriaAccessor< structdim, dim, spacedim > | |
center(const bool respect_manifold=false, const bool interpolate_from_surrounding=false) const | TriaAccessor< structdim, dim, spacedim > | |
child(const unsigned int i) const | TriaAccessor< structdim, dim, spacedim > | |
child_index(const unsigned int i) const | TriaAccessor< structdim, dim, spacedim > | |
child_iterator_to_index(const TriaIterator< TriaAccessor< structdim, dim, spacedim >> &child) const | TriaAccessor< structdim, dim, spacedim > | |
clear_children() const | TriaAccessor< structdim, dim, spacedim > | private |
clear_refinement_case() const | TriaAccessor< structdim, dim, spacedim > | private |
clear_used_flag() const | TriaAccessor< structdim, dim, spacedim > | private |
clear_user_data() const | TriaAccessor< structdim, dim, spacedim > | |
clear_user_flag() const | TriaAccessor< structdim, dim, spacedim > | |
clear_user_index() const | TriaAccessor< structdim, dim, spacedim > | |
clear_user_pointer() const | TriaAccessor< structdim, dim, spacedim > | |
diameter() const | TriaAccessor< structdim, dim, spacedim > | |
enclosing_ball() const | TriaAccessor< structdim, dim, spacedim > | |
extent_in_direction(const unsigned int axis) const | TriaAccessor< structdim, dim, spacedim > | |
extent_in_direction(const unsigned int axis) const | TriaAccessor< structdim, dim, spacedim > | |
extent_in_direction(const unsigned int axis) const | TriaAccessor< structdim, dim, spacedim > | |
extent_in_direction(const unsigned int axis) const | TriaAccessor< structdim, dim, spacedim > | |
extent_in_direction(const unsigned int axis) const | TriaAccessor< structdim, dim, spacedim > | |
extent_in_direction(const unsigned int axis) const | TriaAccessor< structdim, dim, spacedim > | |
face_flip(const unsigned int face) const | TriaAccessor< structdim, dim, spacedim > | |
face_orientation(const unsigned int face) const | TriaAccessor< structdim, dim, spacedim > | |
face_rotation(const unsigned int face) const | TriaAccessor< structdim, dim, spacedim > | |
get_manifold() const | TriaAccessor< structdim, dim, spacedim > | |
has_children() const | TriaAccessor< structdim, dim, spacedim > | |
intermediate_point(const Point< structdim > &coordinates) const | TriaAccessor< structdim, dim, spacedim > | |
is_translation_of(const TriaIterator< TriaAccessor< structdim, dim, spacedim >> &o) const | TriaAccessor< structdim, dim, spacedim > | |
isotropic_child(const unsigned int i) const | TriaAccessor< structdim, dim, spacedim > | |
isotropic_child_index(const unsigned int i) const | TriaAccessor< structdim, dim, spacedim > | |
line(const unsigned int i) const | TriaAccessor< structdim, dim, spacedim > | |
line_index(const unsigned int i) const | TriaAccessor< structdim, dim, spacedim > | |
line_orientation(const unsigned int line) const | TriaAccessor< structdim, dim, spacedim > | |
manifold_id() const | TriaAccessor< structdim, dim, spacedim > | |
max_refinement_depth() const | TriaAccessor< structdim, dim, spacedim > | |
measure() const | TriaAccessor< structdim, dim, spacedim > | |
minimum_vertex_distance() const | TriaAccessor< structdim, dim, spacedim > | |
n_children() const | TriaAccessor< structdim, dim, spacedim > | |
number_of_children() const | TriaAccessor< structdim, dim, spacedim > | |
operator=(const TriaAccessor &)=delete | TriaAccessor< structdim, dim, spacedim > | |
quad(const unsigned int i) const | TriaAccessor< structdim, dim, spacedim > | |
quad_index(const unsigned int i) const | TriaAccessor< structdim, dim, spacedim > | |
real_to_unit_cell_affine_approximation(const Point< spacedim > &point) const | TriaAccessor< structdim, dim, spacedim > | |
recursively_clear_user_flag() const | TriaAccessor< structdim, dim, spacedim > | |
recursively_clear_user_index() const | TriaAccessor< structdim, dim, spacedim > | |
recursively_clear_user_pointer() const | TriaAccessor< structdim, dim, spacedim > | |
recursively_set_user_flag() const | TriaAccessor< structdim, dim, spacedim > | |
recursively_set_user_index(const unsigned int p) const | TriaAccessor< structdim, dim, spacedim > | |
recursively_set_user_pointer(void *p) const | TriaAccessor< structdim, dim, spacedim > | |
refinement_case() const | TriaAccessor< structdim, dim, spacedim > | |
set(const ::internal::TriangulationImplementation::TriaObject< structdim > &o) const | TriaAccessor< structdim, dim, spacedim > | private |
set_all_boundary_ids(const types::boundary_id) const | TriaAccessor< structdim, dim, spacedim > | |
set_all_manifold_ids(const types::manifold_id) const | TriaAccessor< structdim, dim, spacedim > | |
set_all_manifold_ids(const types::manifold_id manifold_ind) const | TriaAccessor< structdim, dim, spacedim > | |
set_boundary_id(const types::boundary_id) const | TriaAccessor< structdim, dim, spacedim > | |
set_boundary_id_internal(const types::boundary_id id) const | TriaAccessor< structdim, dim, spacedim > | private |
set_children(const unsigned int i, const int index) const | TriaAccessor< structdim, dim, spacedim > | private |
set_face_flip(const unsigned int face, const bool flip) const | TriaAccessor< structdim, dim, spacedim > | private |
set_face_orientation(const unsigned int face, const bool orientation) const | TriaAccessor< structdim, dim, spacedim > | private |
set_face_rotation(const unsigned int face, const bool rotation) const | TriaAccessor< structdim, dim, spacedim > | private |
set_line_orientation(const unsigned int line, const bool orientation) const | TriaAccessor< structdim, dim, spacedim > | private |
set_manifold_id(const types::manifold_id) const | TriaAccessor< structdim, dim, spacedim > | |
set_refinement_case(const RefinementCase< structdim > &ref_case) const | TriaAccessor< structdim, dim, spacedim > | private |
set_used_flag() const | TriaAccessor< structdim, dim, spacedim > | private |
set_user_flag() const | TriaAccessor< structdim, dim, spacedim > | |
set_user_index(const unsigned int p) const | TriaAccessor< structdim, dim, spacedim > | |
set_user_pointer(void *p) const | TriaAccessor< structdim, dim, spacedim > | |
TriaAccessor(const Triangulation< dim, spacedim > *parent=nullptr, const int level=-1, const int index=-1, const AccessorData *local_data=nullptr) | TriaAccessor< structdim, dim, spacedim > | |
TriaAccessor(const InvalidAccessor< structdim2, dim2, spacedim2 > &) | TriaAccessor< structdim, dim, spacedim > | |
TriaAccessor(const TriaAccessor< structdim2, dim2, spacedim2 > &) | TriaAccessor< structdim, dim, spacedim > | |
Triangulation class | TriaAccessor< structdim, dim, spacedim > | friend |
used() const | TriaAccessor< structdim, dim, spacedim > | |
user_flag_set() const | TriaAccessor< structdim, dim, spacedim > | |
user_index() const | TriaAccessor< structdim, dim, spacedim > | |
user_pointer() const | TriaAccessor< structdim, dim, spacedim > | |
vertex(const unsigned int i) const | TriaAccessor< structdim, dim, spacedim > | |
vertex_index(const unsigned int i) const | TriaAccessor< structdim, dim, spacedim > | |
vertex_iterator(const unsigned int i) const | TriaAccessor< structdim, dim, spacedim > | |