Reference documentation for deal.II version 9.0.0
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#include <deal.II/grid/tria.h>
Public Member Functions | |
NumberCache () | |
std::size_t | memory_consumption () const |
template<class Archive > | |
void | serialize (Archive &ar, const unsigned int version) |
Public Member Functions inherited from internal::TriangulationImplementation::NumberCache< 1 > | |
NumberCache () | |
std::size_t | memory_consumption () const |
template<class Archive > | |
void | serialize (Archive &ar, const unsigned int version) |
Public Attributes | |
unsigned int | n_quads |
std::vector< unsigned int > | n_quads_level |
unsigned int | n_active_quads |
std::vector< unsigned int > | n_active_quads_level |
Public Attributes inherited from internal::TriangulationImplementation::NumberCache< 1 > | |
unsigned int | n_levels |
unsigned int | n_lines |
std::vector< unsigned int > | n_lines_level |
unsigned int | n_active_lines |
std::vector< unsigned int > | n_active_lines_level |
Cache class used to store the number of used and active elements (lines or quads etc) within the levels of a triangulation. This specialization stores the numbers of quads. Due to the inheritance from the base class NumberCache<1>, the numbers of lines are also within this class.
In the old days, whenever one wanted to access one of these numbers, one had to perform a loop over all lines, e.g., and count the elements until we hit the end iterator. This is time consuming and since access to the number of lines etc is a rather frequent operation, this was not an optimal solution.
std::size_t internal::TriangulationImplementation::NumberCache< 2 >::memory_consumption | ( | ) | const |
void internal::TriangulationImplementation::NumberCache< 2 >::serialize | ( | Archive & | ar, |
const unsigned int | version | ||
) |
Read or write the data of this object to or from a stream for the purpose of serialization
unsigned int internal::TriangulationImplementation::NumberCache< 2 >::n_quads |
std::vector<unsigned int> internal::TriangulationImplementation::NumberCache< 2 >::n_quads_level |
unsigned int internal::TriangulationImplementation::NumberCache< 2 >::n_active_quads |
std::vector<unsigned int> internal::TriangulationImplementation::NumberCache< 2 >::n_active_quads_level |