Reference documentation for deal.II version 8.5.1
parallel::distributed::Triangulation< dim, spacedim > Member List

This is the complete list of members for parallel::distributed::Triangulation< dim, spacedim >, including all inherited members.

active_cell_iterator typedefparallel::distributed::Triangulation< dim, spacedim >
active_cell_iterators() constTriangulation< dim, spacedim >
active_cell_iterators_on_level(const unsigned int level) constTriangulation< dim, spacedim >
add_periodicity(const std::vector< GridTools::PeriodicFacePair< cell_iterator > > &)parallel::distributed::Triangulation< dim, spacedim >virtual
parallel::Triangulation::add_periodicity(const std::vector< GridTools::PeriodicFacePair< cell_iterator > > &)Triangulation< dim, spacedim >virtual
allow_anisotropic_smoothing enum valueTriangulation< dim, spacedim >
attach_mesh_data()parallel::distributed::Triangulation< dim, spacedim >private
attached_data_pack_callbacksparallel::distributed::Triangulation< dim, spacedim >private
attached_data_sizeparallel::distributed::Triangulation< dim, spacedim >private
begin(const unsigned int level=0) constTriangulation< dim, spacedim >
begin_active(const unsigned int level=0) constTriangulation< dim, spacedim >
begin_active_face() constTriangulation< dim, spacedim >
begin_active_vertex() constTriangulation< dim, spacedim >
begin_face() constTriangulation< dim, spacedim >
begin_vertex() constTriangulation< dim, spacedim >
CELL_COARSEN enum valueTriangulation< dim, spacedim >
CELL_INVALID enum valueTriangulation< dim, spacedim >
cell_iterator typedefparallel::distributed::Triangulation< dim, spacedim >
cell_iterators() constTriangulation< dim, spacedim >
cell_iterators_on_level(const unsigned int level) constTriangulation< dim, spacedim >
CELL_PERSIST enum valueTriangulation< dim, spacedim >
CELL_REFINE enum valueTriangulation< dim, spacedim >
clear()parallel::distributed::Triangulation< dim, spacedim >virtual
clear_user_data()Triangulation< dim, spacedim >
clear_user_flags()Triangulation< dim, spacedim >
clear_user_flags_hex()Triangulation< dim, spacedim >
clear_user_flags_line()Triangulation< dim, spacedim >
clear_user_flags_quad()Triangulation< dim, spacedim >
coarse_cell_to_p4est_tree_permutationparallel::distributed::Triangulation< dim, spacedim >private
coarsest_level_1 enum valueTriangulation< dim, spacedim >
communicate_locally_moved_vertices(const std::vector< bool > &vertex_locally_moved)parallel::distributed::Triangulation< dim, spacedim >
connectivityparallel::distributed::Triangulation< dim, spacedim >private
construct_multigrid_hierarchy enum valueparallel::distributed::Triangulation< dim, spacedim >
copy_local_forest_to_triangulation()parallel::distributed::Triangulation< dim, spacedim >private
copy_new_triangulation_to_p4est(::internal::int2type< 2 >)parallel::distributed::Triangulation< dim, spacedim >private
copy_triangulation(const ::Triangulation< dim, spacedim > &other_tria)parallel::distributed::Triangulation< dim, spacedim >virtual
parallel::Triangulation::copy_triangulation(const ::Triangulation< dim, spacedim > &old_tria)parallel::Triangulation< dim, spacedim >virtual
Triangulation::copy_triangulation(const Triangulation< dim, spacedim > &other_tria)Triangulation< dim, spacedim >virtual
create_triangulation(const std::vector< Point< spacedim > > &vertices, const std::vector< CellData< dim > > &cells, const SubCellData &subcelldata)parallel::distributed::Triangulation< dim, spacedim >virtual
create_triangulation_compatibility(const std::vector< Point< spacedim > > &vertices, const std::vector< CellData< dim > > &cells, const SubCellData &subcelldata)Triangulation< dim, spacedim >virtual
default_setting enum valueparallel::distributed::Triangulation< dim, spacedim >
dimensionTriangulation< dim, spacedim >static
do_not_produce_unrefined_islands enum valueTriangulation< dim, spacedim >
eliminate_refined_boundary_islands enum valueTriangulation< dim, spacedim >
eliminate_refined_inner_islands enum valueTriangulation< dim, spacedim >
eliminate_unrefined_islands enum valueTriangulation< dim, spacedim >
end() constTriangulation< dim, spacedim >
end(const unsigned int level) constTriangulation< dim, spacedim >
end_active(const unsigned int level) constTriangulation< dim, spacedim >
end_face() constTriangulation< dim, spacedim >
end_vertex() constTriangulation< dim, spacedim >
ExcBoundaryIdNotFound(types::boundary_id arg1)Triangulation< dim, spacedim >static
ExcEmptyLevel(int arg1)Triangulation< dim, spacedim >static
ExcFacesHaveNoLevel()Triangulation< dim, spacedim >static
ExcGridReadError()Triangulation< dim, spacedim >static
ExcInUse(int arg1, char *arg2, std::string &arg3)Subscriptorstatic
ExcInvalidLevel(int arg1)Triangulation< dim, spacedim >static
ExcNonOrientableTriangulation()Triangulation< dim, spacedim >static
ExcNoSubscriber(char *arg1, char *arg2)Subscriptorstatic
ExcTriangulationNotEmpty(int arg1, int arg2)Triangulation< dim, spacedim >static
execute_coarsening_and_refinement()parallel::distributed::Triangulation< dim, spacedim >virtual
fill_level_vertices_with_ghost_neighbors(const int level, std::map< unsigned int, std::set<::types::subdomain_id > > &vertices_with_ghost_neighbors)parallel::distributed::Triangulation< dim, spacedim >private
fill_vertices_with_ghost_neighbors(std::map< unsigned int, std::set<::types::subdomain_id > > &vertices_with_ghost_neighbors)parallel::distributed::Triangulation< dim, spacedim >private
flip_all_direction_flags()Triangulation< dim, spacedim >
get_anisotropic_refinement_flag() constTriangulation< dim, spacedim >
get_boundary(const types::manifold_id number) constTriangulation< dim, spacedim >
get_boundary_ids() constTriangulation< dim, spacedim >
get_cell_weights()parallel::distributed::Triangulation< dim, spacedim >private
get_checksum() constparallel::distributed::Triangulation< dim, spacedim >
get_coarse_cell_to_p4est_tree_permutation() constparallel::distributed::Triangulation< dim, spacedim >
get_communicator() constparallel::Triangulation< dim, spacedim >virtual
get_manifold(const types::manifold_id number) constTriangulation< dim, spacedim >
get_manifold_ids() constTriangulation< dim, spacedim >
get_mesh_smoothing() constTriangulation< dim, spacedim >virtual
get_p4est_tree_to_coarse_cell_permutation() constparallel::distributed::Triangulation< dim, spacedim >
get_periodic_face_map() constTriangulation< dim, spacedim >
get_triangulation()Triangulation< dim, spacedim >
get_triangulation() constTriangulation< dim, spacedim >
get_used_vertices() constTriangulation< dim, spacedim >
get_vertices() constTriangulation< dim, spacedim >
ghost_owners() constparallel::Triangulation< dim, spacedim >
has_hanging_nodes() constparallel::distributed::Triangulation< dim, spacedim >virtual
init_tree(const int dealii_coarse_cell_index) constparallel::distributed::Triangulation< dim, spacedim >private
last() constTriangulation< dim, spacedim >
last_active() constTriangulation< dim, spacedim >
level_ghost_owners() constparallel::Triangulation< dim, spacedim >
limit_level_difference_at_vertices enum valueTriangulation< dim, spacedim >
list_subscribers() constSubscriptor
load(const char *filename, const bool autopartition=true)parallel::distributed::Triangulation< dim, spacedim >
parallel::Triangulation::load(Archive &ar, const unsigned int version)Triangulation< dim, spacedim >
load_coarsen_flags(std::istream &out)Triangulation< dim, spacedim >
load_coarsen_flags(const std::vector< bool > &v)Triangulation< dim, spacedim >
load_refine_flags(std::istream &in)Triangulation< dim, spacedim >
load_refine_flags(const std::vector< bool > &v)Triangulation< dim, spacedim >
load_user_flags(std::istream &in)Triangulation< dim, spacedim >
load_user_flags(const std::vector< bool > &v)Triangulation< dim, spacedim >
load_user_flags_hex(std::istream &in)Triangulation< dim, spacedim >
load_user_flags_hex(const std::vector< bool > &v)Triangulation< dim, spacedim >
load_user_flags_line(std::istream &in)Triangulation< dim, spacedim >
load_user_flags_line(const std::vector< bool > &v)Triangulation< dim, spacedim >
load_user_flags_quad(std::istream &in)Triangulation< dim, spacedim >
load_user_flags_quad(const std::vector< bool > &v)Triangulation< dim, spacedim >
load_user_indices(const std::vector< unsigned int > &v)Triangulation< dim, spacedim >
load_user_indices_hex(const std::vector< unsigned int > &v)Triangulation< dim, spacedim >
load_user_indices_line(const std::vector< unsigned int > &v)Triangulation< dim, spacedim >
load_user_indices_quad(const std::vector< unsigned int > &v)Triangulation< dim, spacedim >
load_user_pointers(const std::vector< void *> &v)Triangulation< dim, spacedim >
load_user_pointers_hex(const std::vector< void *> &v)Triangulation< dim, spacedim >
load_user_pointers_line(const std::vector< void *> &v)Triangulation< dim, spacedim >
load_user_pointers_quad(const std::vector< void *> &v)Triangulation< dim, spacedim >
locally_owned_subdomain() constparallel::Triangulation< dim, spacedim >virtual
mark_locally_active_vertices_on_level(const int level) constparallel::distributed::Triangulation< dim, spacedim >private
max_adjacent_cells() constTriangulation< dim, spacedim >
maximum_smoothing enum valueTriangulation< dim, spacedim >
memory_consumption() constparallel::distributed::Triangulation< dim, spacedim >virtual
memory_consumption_p4est() constparallel::distributed::Triangulation< dim, spacedim >virtual
mesh_reconstruction_after_repartitioning enum valueparallel::distributed::Triangulation< dim, spacedim >
MeshSmoothing enum nameTriangulation< dim, spacedim >
mpi_communicatorparallel::Triangulation< dim, spacedim >protected
my_subdomainparallel::Triangulation< dim, spacedim >protected
n_active_cells() constTriangulation< dim, spacedim >
n_active_cells(const unsigned int level) constTriangulation< dim, spacedim >
n_active_faces() constTriangulation< dim, spacedim >
n_active_hexs() constTriangulation< dim, spacedim >
n_active_hexs(const unsigned int level) constTriangulation< dim, spacedim >
n_active_lines() constTriangulation< dim, spacedim >
n_active_lines(const unsigned int level) constTriangulation< dim, spacedim >
n_active_quads() constTriangulation< dim, spacedim >
n_active_quads(const unsigned int level) constTriangulation< dim, spacedim >
n_attached_datasparallel::distributed::Triangulation< dim, spacedim >private
n_attached_deserializeparallel::distributed::Triangulation< dim, spacedim >private
n_cells() constTriangulation< dim, spacedim >
n_cells(const unsigned int level) constTriangulation< dim, spacedim >
n_faces() constTriangulation< dim, spacedim >
n_global_active_cells() constparallel::Triangulation< dim, spacedim >virtual
n_global_levels() constparallel::Triangulation< dim, spacedim >virtual
n_hexs() constTriangulation< dim, spacedim >
n_hexs(const unsigned int level) constTriangulation< dim, spacedim >
n_levels() constTriangulation< dim, spacedim >
n_lines() constTriangulation< dim, spacedim >
n_lines(const unsigned int level) constTriangulation< dim, spacedim >
n_locally_owned_active_cells() constparallel::Triangulation< dim, spacedim >
n_locally_owned_active_cells_per_processor() constparallel::Triangulation< dim, spacedim >
n_quads() constTriangulation< dim, spacedim >
n_quads(const unsigned int level) constTriangulation< dim, spacedim >
n_raw_cells(const unsigned int level) constTriangulation< dim, spacedim >
n_raw_faces() constTriangulation< dim, spacedim >
n_raw_hexs() constTriangulation< dim, spacedim >
n_raw_hexs(const unsigned int level) constTriangulation< dim, spacedim >
n_raw_lines() constTriangulation< dim, spacedim >
n_raw_lines(const unsigned int level) constTriangulation< dim, spacedim >
n_raw_quads() constTriangulation< dim, spacedim >
n_raw_quads(const unsigned int level) constTriangulation< dim, spacedim >
n_subdomainsparallel::Triangulation< dim, spacedim >protected
n_subscriptions() constSubscriptor
n_used_vertices() constTriangulation< dim, spacedim >
n_vertices() constTriangulation< dim, spacedim >
no_automatic_repartitioning enum valueparallel::distributed::Triangulation< dim, spacedim >
none enum valueTriangulation< dim, spacedim >
notify_ready_to_unpack(const unsigned int offset, const std_cxx11::function< void(const cell_iterator &, const CellStatus, const void *)> &unpack_callback)parallel::distributed::Triangulation< dim, spacedim >
operator=(Triangulation< dim, spacedim > &&tria)Triangulation< dim, spacedim >
Subscriptor::operator=(const Subscriptor &)Subscriptor
Subscriptor::operator=(Subscriptor &&)Subscriptor
parallel_forestparallel::distributed::Triangulation< dim, spacedim >private
parallel_ghostparallel::distributed::Triangulation< dim, spacedim >private
patch_level_1 enum valueTriangulation< dim, spacedim >
prepare_coarsening_and_refinement()parallel::distributed::Triangulation< dim, spacedim >virtual
read_bool_vector(const unsigned int magic_number1, std::vector< bool > &v, const unsigned int magic_number2, std::istream &in)Triangulation< dim, spacedim >protectedstatic
refine_global(const unsigned int times=1)Triangulation< dim, spacedim >
refinement_in_progressparallel::distributed::Triangulation< dim, spacedim >private
register_data_attach(const std::size_t size, const std_cxx11::function< void(const cell_iterator &, const CellStatus, void *)> &pack_callback)parallel::distributed::Triangulation< dim, spacedim >
repartition()parallel::distributed::Triangulation< dim, spacedim >
save(const char *filename) constparallel::distributed::Triangulation< dim, spacedim >
parallel::Triangulation::save(Archive &ar, const unsigned int version) constTriangulation< dim, spacedim >
save_coarsen_flags(std::ostream &out) constTriangulation< dim, spacedim >
save_coarsen_flags(std::vector< bool > &v) constTriangulation< dim, spacedim >
save_refine_flags(std::ostream &out) constTriangulation< dim, spacedim >
save_refine_flags(std::vector< bool > &v) constTriangulation< dim, spacedim >
save_user_flags(std::ostream &out) constTriangulation< dim, spacedim >
save_user_flags(std::vector< bool > &v) constTriangulation< dim, spacedim >
save_user_flags_hex(std::ostream &out) constTriangulation< dim, spacedim >
save_user_flags_hex(std::vector< bool > &v) constTriangulation< dim, spacedim >
save_user_flags_line(std::ostream &out) constTriangulation< dim, spacedim >
save_user_flags_line(std::vector< bool > &v) constTriangulation< dim, spacedim >
save_user_flags_quad(std::ostream &out) constTriangulation< dim, spacedim >
save_user_flags_quad(std::vector< bool > &v) constTriangulation< dim, spacedim >
save_user_indices(std::vector< unsigned int > &v) constTriangulation< dim, spacedim >
save_user_indices_hex(std::vector< unsigned int > &v) constTriangulation< dim, spacedim >
save_user_indices_line(std::vector< unsigned int > &v) constTriangulation< dim, spacedim >
save_user_indices_quad(std::vector< unsigned int > &v) constTriangulation< dim, spacedim >
save_user_pointers(std::vector< void *> &v) constTriangulation< dim, spacedim >
save_user_pointers_hex(std::vector< void *> &v) constTriangulation< dim, spacedim >
save_user_pointers_line(std::vector< void *> &v) constTriangulation< dim, spacedim >
save_user_pointers_quad(std::vector< void *> &v) constTriangulation< dim, spacedim >
serialize(Archive &ar, const unsigned int version)Subscriptorinline
set_all_manifold_ids(const types::manifold_id number)Triangulation< dim, spacedim >
set_all_manifold_ids_on_boundary(const types::manifold_id number)Triangulation< dim, spacedim >
set_all_manifold_ids_on_boundary(const types::boundary_id b_id, const types::manifold_id number)Triangulation< dim, spacedim >
set_all_refine_flags()Triangulation< dim, spacedim >
set_boundary(const types::manifold_id number, const Boundary< dim, spacedim > &boundary_object)Triangulation< dim, spacedim >
set_boundary(const types::manifold_id number)Triangulation< dim, spacedim >
set_manifold(const types::manifold_id number, const Manifold< dim, spacedim > &manifold_object)Triangulation< dim, spacedim >
set_manifold(const types::manifold_id number)Triangulation< dim, spacedim >
set_mesh_smoothing(const MeshSmoothing mesh_smoothing)Triangulation< dim, spacedim >virtual
Settings enum nameparallel::distributed::Triangulation< dim, spacedim >
settingsparallel::distributed::Triangulation< dim, spacedim >private
setup_coarse_cell_to_p4est_tree_permutation()parallel::distributed::Triangulation< dim, spacedim >private
signalsTriangulation< dim, spacedim >mutable
smooth_gridTriangulation< dim, spacedim >protected
smoothing_on_coarsening enum valueTriangulation< dim, spacedim >
smoothing_on_refinement enum valueTriangulation< dim, spacedim >
space_dimensionTriangulation< dim, spacedim >static
straight_boundaryTriangulation< dim, spacedim >static
subscribe(const char *identifier=0) constSubscriptor
Subscriptor()Subscriptor
Subscriptor(const Subscriptor &)Subscriptor
Subscriptor(Subscriptor &&)Subscriptor
Triangulation(MPI_Comm mpi_communicator, const typename ::Triangulation< dim, spacedim >::MeshSmoothing smooth_grid=(::Triangulation< dim, spacedim >::none), const Settings settings=default_setting)parallel::distributed::Triangulation< dim, spacedim >
parallel::Triangulation::Triangulation(MPI_Comm mpi_communicator, const typename ::Triangulation< dim, spacedim >::MeshSmoothing smooth_grid=(::Triangulation< dim, spacedim >::none), const bool check_for_distorted_cells=false)parallel::Triangulation< dim, spacedim >
Triangulation::Triangulation(const MeshSmoothing smooth_grid=none, const bool check_for_distorted_cells=false)Triangulation< dim, spacedim >
Triangulation::Triangulation(const Triangulation< dim, spacedim > &t)Triangulation< dim, spacedim >
Triangulation::Triangulation(Triangulation< dim, spacedim > &&tria)Triangulation< dim, spacedim >
triangulation_has_contentparallel::distributed::Triangulation< dim, spacedim >private
unsubscribe(const char *identifier=0) constSubscriptor
update_number_cache()parallel::distributed::Triangulation< dim, spacedim >privatevirtual
update_periodic_face_map()Triangulation< dim, spacedim >protected
vertex_used(const unsigned int index) constTriangulation< dim, spacedim >
write_bool_vector(const unsigned int magic_number1, const std::vector< bool > &v, const unsigned int magic_number2, std::ostream &out)Triangulation< dim, spacedim >protectedstatic
write_mesh_vtk(const char *file_basename) constparallel::distributed::Triangulation< dim, spacedim >
~Subscriptor()Subscriptorvirtual
~Triangulation()parallel::distributed::Triangulation< dim, spacedim >virtual