Reference documentation for deal.II version 8.5.1
internal::Triangulation::TriaObjectsQuad3D Member List

This is the complete list of members for internal::Triangulation::TriaObjectsQuad3D, including all inherited members.

boundary_or_material_idinternal::Triangulation::TriaObjects< TriaObject< 2 > >
cellsinternal::Triangulation::TriaObjects< TriaObject< 2 > >
childreninternal::Triangulation::TriaObjects< TriaObject< 2 > >
clear()internal::Triangulation::TriaObjectsQuad3D
clear_user_data(const unsigned int i)internal::Triangulation::TriaObjects< TriaObject< 2 > >inline
clear_user_data()internal::Triangulation::TriaObjects< TriaObject< 2 > >inline
clear_user_flags()internal::Triangulation::TriaObjects< TriaObject< 2 > >inline
data_index enum valueinternal::Triangulation::TriaObjects< TriaObject< 2 > >protected
data_pointer enum valueinternal::Triangulation::TriaObjects< TriaObject< 2 > >protected
data_unknown enum valueinternal::Triangulation::TriaObjects< TriaObject< 2 > >protected
ExcMemoryInexact(int arg1, int arg2)internal::Triangulation::TriaObjects< TriaObject< 2 > >static
ExcMemoryWasted(char *arg1, int arg2, int arg3)internal::Triangulation::TriaObjects< TriaObject< 2 > >static
ExcPointerIndexClash()internal::Triangulation::TriaObjects< TriaObject< 2 > >static
ExcWrongIterator(char *arg1, char *arg2)internal::Triangulation::TriaObjects< TriaObject< 2 > >static
face_orientation(const unsigned int cell, const unsigned int face) constinternal::Triangulation::TriaObjectsQuad3Dinline
line_orientationsinternal::Triangulation::TriaObjectsQuad3D
manifold_idinternal::Triangulation::TriaObjects< TriaObject< 2 > >
memory_consumption() constinternal::Triangulation::TriaObjectsQuad3D
monitor_memory(const unsigned int true_dimension) constinternal::Triangulation::TriaObjectsQuad3D
next_free_hex(const ::Triangulation< dim, spacedim > &tria, const unsigned int level)internal::Triangulation::TriaObjects< TriaObject< 2 > >
next_free_pairinternal::Triangulation::TriaObjects< TriaObject< 2 > >protected
next_free_pair_object(const ::Triangulation< dim, spacedim > &tria)internal::Triangulation::TriaObjects< TriaObject< 2 > >
next_free_singleinternal::Triangulation::TriaObjects< TriaObject< 2 > >protected
next_free_single_object(const ::Triangulation< dim, spacedim > &tria)internal::Triangulation::TriaObjects< TriaObject< 2 > >
refinement_casesinternal::Triangulation::TriaObjects< TriaObject< 2 > >
reserve_space(const unsigned int new_quads_in_pairs, const unsigned int new_quads_single=0)internal::Triangulation::TriaObjectsQuad3D
reverse_order_next_free_singleinternal::Triangulation::TriaObjects< TriaObject< 2 > >protected
serialize(Archive &ar, const unsigned int version)internal::Triangulation::TriaObjectsQuad3D
TriaObjects()internal::Triangulation::TriaObjects< TriaObject< 2 > >inline
usedinternal::Triangulation::TriaObjects< TriaObject< 2 > >
user_datainternal::Triangulation::TriaObjects< TriaObject< 2 > >protected
user_data_typeinternal::Triangulation::TriaObjects< TriaObject< 2 > >mutableprotected
user_flagsinternal::Triangulation::TriaObjects< TriaObject< 2 > >
user_index(const unsigned int i)internal::Triangulation::TriaObjects< TriaObject< 2 > >inline
user_index(const unsigned int i) constinternal::Triangulation::TriaObjects< TriaObject< 2 > >inline
user_pointer(const unsigned int i)internal::Triangulation::TriaObjects< TriaObject< 2 > >inline
user_pointer(const unsigned int i) constinternal::Triangulation::TriaObjects< TriaObject< 2 > >inline
UserDataType enum nameinternal::Triangulation::TriaObjects< TriaObject< 2 > >protected