Reference documentation for deal.II version 8.5.1
ConeBoundary< dim > Member List

This is the complete list of members for ConeBoundary< dim >, including all inherited members.

add_new_points(const std::vector< Point< spacedim > > &surrounding_points, const Table< 2, double > &weights, std::vector< Point< spacedim > > &new_points) constFlatManifold< dim, spacedim >virtual
ConeBoundary(const double radius_0, const double radius_1, const Point< dim > x_0, const Point< dim > x_1)ConeBoundary< dim >
ExcInUse(int arg1, char *arg2, std::string &arg3)Subscriptorstatic
ExcNoSubscriber(char *arg1, char *arg2)Subscriptorstatic
FaceVertexNormals typedefManifold< dim, spacedim >
FlatManifold(const Tensor< 1, spacedim > &periodicity=Tensor< 1, spacedim >(), const double tolerance=1e-10)FlatManifold< dim, spacedim >
get_intermediate_point(const Point< spacedim > &p1, const Point< spacedim > &p2, const double w) constManifold< dim, spacedim >virtual
get_intermediate_points_between_points(const Point< dim > &p0, const Point< dim > &p1, std::vector< Point< dim > > &points) constConeBoundary< dim >private
get_intermediate_points_on_face(const typename Triangulation< dim, spacedim >::face_iterator &face, std::vector< Point< spacedim > > &points) constBoundary< dim, dim >
get_intermediate_points_on_line(const typename Triangulation< dim >::line_iterator &line, std::vector< Point< dim > > &points) constConeBoundary< dim >virtual
StraightBoundary< dim >::get_intermediate_points_on_line(const typename Triangulation< dim, dim >::line_iterator &line, std::vector< Point< dim > > &points) constStraightBoundary< dim >virtual
Boundary< dim, dim >::get_intermediate_points_on_line(const typename Triangulation< dim, spacedim >::line_iterator &line, std::vector< Point< spacedim > > &points) constBoundary< dim, dim >virtual
get_intermediate_points_on_quad(const typename Triangulation< dim >::quad_iterator &quad, std::vector< Point< dim > > &points) constConeBoundary< dim >virtual
StraightBoundary< dim >::get_intermediate_points_on_quad(const typename Triangulation< dim, dim >::quad_iterator &quad, std::vector< Point< dim > > &points) constStraightBoundary< dim >virtual
Boundary< dim, dim >::get_intermediate_points_on_quad(const typename Triangulation< dim, spacedim >::quad_iterator &quad, std::vector< Point< spacedim > > &points) constBoundary< dim, dim >virtual
get_line_support_points(const unsigned int n_intermediate_points) constBoundary< dim, dim >protected
get_new_point(const Quadrature< spacedim > &quad) const 1FlatManifold< dim, spacedim >virtual
get_new_point(const std::vector< Point< spacedim > > &surrounding_points, const std::vector< double > &weights) constFlatManifold< dim, spacedim >virtual
get_new_point_on_cell(const typename Triangulation< dim, spacedim >::cell_iterator &cell) constManifold< dim, spacedim >
get_new_point_on_face(const typename Triangulation< dim, spacedim >::face_iterator &face) constManifold< dim, spacedim >
get_new_point_on_hex(const typename Triangulation< dim, spacedim >::hex_iterator &hex) constManifold< dim, spacedim >virtual
get_new_point_on_line(const typename Triangulation< dim >::line_iterator &line) constConeBoundary< dim >virtual
StraightBoundary< dim >::get_new_point_on_line(const typename Triangulation< dim, dim >::line_iterator &line) constStraightBoundary< dim >virtual
Boundary< dim, dim >::get_new_point_on_line(const typename Triangulation< dim, spacedim >::line_iterator &line) constManifold< dim, spacedim >virtual
get_new_point_on_quad(const typename Triangulation< dim >::quad_iterator &quad) constConeBoundary< dim >virtual
StraightBoundary< dim >::get_new_point_on_quad(const typename Triangulation< dim, dim >::quad_iterator &quad) constStraightBoundary< dim >virtual
Boundary< dim, dim >::get_new_point_on_quad(const typename Triangulation< dim, spacedim >::quad_iterator &quad) constManifold< dim, spacedim >virtual
get_normals_at_vertices(const typename Triangulation< dim >::face_iterator &face, typename Boundary< dim >::FaceVertexNormals &face_vertex_normals) constConeBoundary< dim >virtual
StraightBoundary< dim >::get_normals_at_vertices(const typename Triangulation< dim, dim >::face_iterator &face, typename Boundary< dim, dim >::FaceVertexNormals &face_vertex_normals) constStraightBoundary< dim >virtual
Boundary< dim, dim >::get_normals_at_vertices(const typename Triangulation< dim, spacedim >::face_iterator &face, FaceVertexNormals &face_vertex_normals) constManifold< dim, spacedim >virtual
get_periodicity() constFlatManifold< dim, spacedim >
get_radius(const Point< dim > x) constConeBoundary< dim >
get_tangent_vector(const Point< spacedim > &x1, const Point< spacedim > &x2) constFlatManifold< dim, spacedim >virtual
list_subscribers() constSubscriptor
n_subscriptions() constSubscriptor
normal_vector(const typename Triangulation< dim, dim >::face_iterator &face, const Point< dim > &p) constStraightBoundary< dim >virtual
Boundary< dim, dim >::normal_vector(const typename Triangulation< dim, spacedim >::face_iterator &face, const Point< spacedim > &p) constManifold< dim, spacedim >virtual
operator=(const Subscriptor &)Subscriptor
operator=(Subscriptor &&)Subscriptor
project_to_manifold(const std::vector< Point< spacedim > > &points, const Point< spacedim > &candidate) constFlatManifold< dim, spacedim >virtual
project_to_surface(const typename Triangulation< dim, dim >::line_iterator &line, const Point< dim > &candidate) constStraightBoundary< dim >virtual
project_to_surface(const typename Triangulation< dim, dim >::quad_iterator &quad, const Point< dim > &candidate) constStraightBoundary< dim >virtual
project_to_surface(const typename Triangulation< dim, dim >::hex_iterator &hex, const Point< dim > &candidate) constStraightBoundary< dim >virtual
Boundary< dim, dim >::project_to_surface(const typename Triangulation< dim, spacedim >::line_iterator &line, const Point< spacedim > &candidate) constBoundary< dim, dim >virtual
Boundary< dim, dim >::project_to_surface(const typename Triangulation< dim, spacedim >::quad_iterator &quad, const Point< spacedim > &candidate) constBoundary< dim, dim >virtual
Boundary< dim, dim >::project_to_surface(const typename Triangulation< dim, spacedim >::hex_iterator &hex, const Point< spacedim > &candidate) constBoundary< dim, dim >virtual
radius_0ConeBoundary< dim >protected
radius_1ConeBoundary< dim >protected
serialize(Archive &ar, const unsigned int version)Subscriptorinline
StraightBoundary()StraightBoundary< dim >
subscribe(const char *identifier=0) constSubscriptor
Subscriptor()Subscriptor
Subscriptor(const Subscriptor &)Subscriptor
Subscriptor(Subscriptor &&)Subscriptor
unsubscribe(const char *identifier=0) constSubscriptor
x_0ConeBoundary< dim >protected
x_1ConeBoundary< dim >protected
~Boundary()Boundary< dim, dim >virtual
~Manifold()Manifold< dim, spacedim >virtual
~Subscriptor()Subscriptorvirtual