initialize_matrices(const unsigned int n, bool both) | MeshWorker::LocalResults< number > | inline |
initialize_matrices(const MatrixBlockVector< MatrixType > &matrices, bool both) | MeshWorker::LocalResults< number > | inline |
initialize_matrices(const MGMatrixBlockVector< MatrixType > &matrices, bool both) | MeshWorker::LocalResults< number > | inline |
initialize_numbers(const unsigned int n) | MeshWorker::LocalResults< number > | inline |
initialize_quadrature(const unsigned int np, const unsigned int nv) | MeshWorker::LocalResults< number > | inline |
initialize_vectors(const unsigned int n) | MeshWorker::LocalResults< number > | inline |
J | MeshWorker::LocalResults< number > | private |
M1 | MeshWorker::LocalResults< number > | private |
M2 | MeshWorker::LocalResults< number > | private |
matrix(const unsigned int i, const bool external=false) | MeshWorker::LocalResults< number > | inline |
matrix(const unsigned int i, const bool external=false) const | MeshWorker::LocalResults< number > | inline |
memory_consumption() const | MeshWorker::LocalResults< number > | |
n_matrices() const | MeshWorker::LocalResults< number > | inline |
n_quadrature_points() const | MeshWorker::LocalResults< number > | inline |
n_quadrature_values() const | MeshWorker::LocalResults< number > | inline |
n_values() const | MeshWorker::LocalResults< number > | inline |
n_vectors() const | MeshWorker::LocalResults< number > | inline |
print_debug(StreamType &os) const | MeshWorker::LocalResults< number > | |
quadrature_data | MeshWorker::LocalResults< number > | private |
quadrature_value(const unsigned int k, const unsigned int i) | MeshWorker::LocalResults< number > | inline |
quadrature_value(const unsigned int k, const unsigned int i) const | MeshWorker::LocalResults< number > | inline |
quadrature_values() | MeshWorker::LocalResults< number > | inline |
R | MeshWorker::LocalResults< number > | private |
reinit(const BlockIndices &local_sizes) | MeshWorker::LocalResults< number > | |
value(const unsigned int i) | MeshWorker::LocalResults< number > | inline |
value(const unsigned int i) const | MeshWorker::LocalResults< number > | inline |
vector(const unsigned int i) | MeshWorker::LocalResults< number > | inline |
vector(const unsigned int i) const | MeshWorker::LocalResults< number > | inline |