Reference documentation for deal.II version 9.2.0
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internal::TriangulationImplementation::TriaObjectsHex Member List

This is the complete list of members for internal::TriangulationImplementation::TriaObjectsHex, including all inherited members.

boundary_or_material_idinternal::TriangulationImplementation::TriaObjects< TriaObject< 3 > >
cellsinternal::TriangulationImplementation::TriaObjects< TriaObject< 3 > >
childreninternal::TriangulationImplementation::TriaObjects< TriaObject< 3 > >
clear()internal::TriangulationImplementation::TriaObjectsHex
clear_user_data(const unsigned int i)internal::TriangulationImplementation::TriaObjects< TriaObject< 3 > >inline
clear_user_data()internal::TriangulationImplementation::TriaObjects< TriaObject< 3 > >inline
clear_user_flags()internal::TriangulationImplementation::TriaObjects< TriaObject< 3 > >inline
data_index enum valueinternal::TriangulationImplementation::TriaObjects< TriaObject< 3 > >protected
data_pointer enum valueinternal::TriangulationImplementation::TriaObjects< TriaObject< 3 > >protected
data_unknown enum valueinternal::TriangulationImplementation::TriaObjects< TriaObject< 3 > >protected
ExcMemoryInexact(int arg1, int arg2)internal::TriangulationImplementation::TriaObjects< TriaObject< 3 > >static
ExcPointerIndexClash()internal::TriangulationImplementation::TriaObjects< TriaObject< 3 > >static
face_flipsinternal::TriangulationImplementation::TriaObjectsHex
face_orientation(const unsigned int cell, const unsigned int face) constinternal::TriangulationImplementation::TriaObjectsHexinline
face_orientationsinternal::TriangulationImplementation::TriaObjectsHex
face_rotationsinternal::TriangulationImplementation::TriaObjectsHex
manifold_idinternal::TriangulationImplementation::TriaObjects< TriaObject< 3 > >
memory_consumption() constinternal::TriangulationImplementation::TriaObjectsHex
TriaObjects< TriaObject< 3 > >::memory_consumption() constinternal::TriangulationImplementation::TriaObjects< TriaObject< 3 > >
monitor_memory(const unsigned int true_dimension) constinternal::TriangulationImplementation::TriaObjectsHex
next_free_hex(const Triangulation< dim, spacedim > &tria, const unsigned int level)internal::TriangulationImplementation::TriaObjects< TriaObject< 3 > >
next_free_hex(const ::Triangulation< dim, spacedim > &tria, const unsigned int level)internal::TriangulationImplementation::TriaObjects< TriaObject< 3 > >
next_free_pairinternal::TriangulationImplementation::TriaObjects< TriaObject< 3 > >protected
next_free_pair_object(const Triangulation< dim, spacedim > &tria)internal::TriangulationImplementation::TriaObjects< TriaObject< 3 > >
next_free_pair_object(const Triangulation< dim, spacedim > &tria)internal::TriangulationImplementation::TriaObjects< TriaObject< 3 > >
next_free_singleinternal::TriangulationImplementation::TriaObjects< TriaObject< 3 > >protected
next_free_single_object(const Triangulation< dim, spacedim > &tria)internal::TriangulationImplementation::TriaObjects< TriaObject< 3 > >
next_free_single_object(const Triangulation< dim, spacedim > &tria)internal::TriangulationImplementation::TriaObjects< TriaObject< 3 > >
refinement_casesinternal::TriangulationImplementation::TriaObjects< TriaObject< 3 > >
reserve_space(const unsigned int new_objs)internal::TriangulationImplementation::TriaObjectsHex
TriaObjects< TriaObject< 3 > >::reserve_space(const unsigned int new_objs_in_pairs, const unsigned int new_objs_single=0)internal::TriangulationImplementation::TriaObjects< TriaObject< 3 > >
reverse_order_next_free_singleinternal::TriangulationImplementation::TriaObjects< TriaObject< 3 > >protected
serialize(Archive &ar, const unsigned int version)internal::TriangulationImplementation::TriaObjectsHex
TriaObjects()internal::TriangulationImplementation::TriaObjects< TriaObject< 3 > >inline
usedinternal::TriangulationImplementation::TriaObjects< TriaObject< 3 > >
user_datainternal::TriangulationImplementation::TriaObjects< TriaObject< 3 > >protected
user_data_typeinternal::TriangulationImplementation::TriaObjects< TriaObject< 3 > >mutableprotected
user_flagsinternal::TriangulationImplementation::TriaObjects< TriaObject< 3 > >
user_index(const unsigned int i)internal::TriangulationImplementation::TriaObjects< TriaObject< 3 > >inline
user_index(const unsigned int i) constinternal::TriangulationImplementation::TriaObjects< TriaObject< 3 > >inline
user_pointer(const unsigned int i)internal::TriangulationImplementation::TriaObjects< TriaObject< 3 > >inline
user_pointer(const unsigned int i) constinternal::TriangulationImplementation::TriaObjects< TriaObject< 3 > >inline
UserDataType enum nameinternal::TriangulationImplementation::TriaObjects< TriaObject< 3 > >protected