begin() const | Particles::ParticleHandler< dim, spacedim > | |
begin() | Particles::ParticleHandler< dim, spacedim > | |
begin_ghost() const | Particles::ParticleHandler< dim, spacedim > | |
begin_ghost() | Particles::ParticleHandler< dim, spacedim > | |
clear() | Particles::ParticleHandler< dim, spacedim > | |
clear_particles() | Particles::ParticleHandler< dim, spacedim > | |
end() const | Particles::ParticleHandler< dim, spacedim > | |
end() | Particles::ParticleHandler< dim, spacedim > | |
end_ghost() const | Particles::ParticleHandler< dim, spacedim > | |
end_ghost() | Particles::ParticleHandler< dim, spacedim > | |
exchange_ghost_particles() | Particles::ParticleHandler< dim, spacedim > | |
get_next_free_particle_index() const | Particles::ParticleHandler< dim, spacedim > | |
get_particle_positions(VectorType &output_vector, const bool add_to_output_vector=false) | Particles::ParticleHandler< dim, spacedim > | |
get_particle_positions(std::vector< Point< spacedim >> &positions, const bool add_to_output_vector=false) | Particles::ParticleHandler< dim, spacedim > | |
get_property_pool() const | Particles::ParticleHandler< dim, spacedim > | |
ghost_particles | Particles::ParticleHandler< dim, spacedim > | private |
global_max_particles_per_cell | Particles::ParticleHandler< dim, spacedim > | private |
global_number_of_particles | Particles::ParticleHandler< dim, spacedim > | private |
handle | Particles::ParticleHandler< dim, spacedim > | private |
initialize(const Triangulation< dim, spacedim > &tria, const Mapping< dim, spacedim > &mapping, const unsigned int n_properties=0) | Particles::ParticleHandler< dim, spacedim > | |
insert_global_particles(const std::vector< Point< spacedim >> &positions, const std::vector< std::vector< BoundingBox< spacedim >>> &global_bounding_boxes, const std::vector< std::vector< double >> &properties={}) | Particles::ParticleHandler< dim, spacedim > | |
insert_particle(const Particle< dim, spacedim > &particle, const typename Triangulation< dim, spacedim >::active_cell_iterator &cell) | Particles::ParticleHandler< dim, spacedim > | |
insert_particles(const std::multimap< typename Triangulation< dim, spacedim >::active_cell_iterator, Particle< dim, spacedim >> &particles) | Particles::ParticleHandler< dim, spacedim > | |
insert_particles(const std::vector< Point< spacedim >> &positions) | Particles::ParticleHandler< dim, spacedim > | |
load_callback | Particles::ParticleHandler< dim, spacedim > | private |
load_particles(const typename Triangulation< dim, spacedim >::cell_iterator &cell, const typename Triangulation< dim, spacedim >::CellStatus status, const boost::iterator_range< std::vector< char >::const_iterator > &data_range) | Particles::ParticleHandler< dim, spacedim > | private |
locally_relevant_ids() const | Particles::ParticleHandler< dim, spacedim > | |
mapping | Particles::ParticleHandler< dim, spacedim > | private |
n_global_max_particles_per_cell() const | Particles::ParticleHandler< dim, spacedim > | |
n_global_particles() const | Particles::ParticleHandler< dim, spacedim > | |
n_locally_owned_particles() const | Particles::ParticleHandler< dim, spacedim > | |
n_particles_in_cell(const typename Triangulation< dim, spacedim >::active_cell_iterator &cell) const | Particles::ParticleHandler< dim, spacedim > | |
n_properties_per_particle() const | Particles::ParticleHandler< dim, spacedim > | |
next_free_particle_index | Particles::ParticleHandler< dim, spacedim > | private |
particle_iterator typedef | Particles::ParticleHandler< dim, spacedim > | |
particle_iterator_range typedef | Particles::ParticleHandler< dim, spacedim > | |
ParticleHandler() | Particles::ParticleHandler< dim, spacedim > | |
ParticleHandler(const Triangulation< dim, spacedim > &tria, const Mapping< dim, spacedim > &mapping, const unsigned int n_properties=0) | Particles::ParticleHandler< dim, spacedim > | |
particles | Particles::ParticleHandler< dim, spacedim > | private |
particles_in_cell(const typename Triangulation< dim, spacedim >::active_cell_iterator &cell) | Particles::ParticleHandler< dim, spacedim > | |
particles_in_cell(const typename Triangulation< dim, spacedim >::active_cell_iterator &cell) const | Particles::ParticleHandler< dim, spacedim > | |
property_pool | Particles::ParticleHandler< dim, spacedim > | private |
register_additional_store_load_functions(const std::function< std::size_t()> &size_callback, const std::function< void *(const particle_iterator &, void *)> &store_callback, const std::function< const void *(const particle_iterator &, const void *)> &load_callback) | Particles::ParticleHandler< dim, spacedim > | |
register_load_callback_function(const bool serialization) | Particles::ParticleHandler< dim, spacedim > | |
register_store_callback_function() | Particles::ParticleHandler< dim, spacedim > | |
remove_particle(const particle_iterator &particle) | Particles::ParticleHandler< dim, spacedim > | |
send_recv_particles(const std::map< types::subdomain_id, std::vector< particle_iterator >> &particles_to_send, std::multimap< internal::LevelInd, Particle< dim, spacedim >> &received_particles, const std::map< types::subdomain_id, std::vector< typename Triangulation< dim, spacedim >::active_cell_iterator >> &new_cells_for_particles=std::map< types::subdomain_id, std::vector< typename Triangulation< dim, spacedim >::active_cell_iterator >>()) | Particles::ParticleHandler< dim, spacedim > | private |
serialize(Archive &ar, const unsigned int version) | Particles::ParticleHandler< dim, spacedim > | |
set_particle_positions(const VectorType &input_vector, const bool displace_particles=true) | Particles::ParticleHandler< dim, spacedim > | |
set_particle_positions(const std::vector< Point< spacedim >> &new_positions, const bool displace_particles=true) | Particles::ParticleHandler< dim, spacedim > | |
set_particle_positions(const Function< spacedim > &function, const bool displace_particles=true) | Particles::ParticleHandler< dim, spacedim > | |
size_callback | Particles::ParticleHandler< dim, spacedim > | private |
sort_particles_into_subdomains_and_cells() | Particles::ParticleHandler< dim, spacedim > | |
store_callback | Particles::ParticleHandler< dim, spacedim > | private |
store_particles(const typename Triangulation< dim, spacedim >::cell_iterator &cell, const typename Triangulation< dim, spacedim >::CellStatus status) const | Particles::ParticleHandler< dim, spacedim > | private |
triangulation | Particles::ParticleHandler< dim, spacedim > | private |
triangulation_cache | Particles::ParticleHandler< dim, spacedim > | private |
update_cached_numbers() | Particles::ParticleHandler< dim, spacedim > | |
~ParticleHandler() override=default | Particles::ParticleHandler< dim, spacedim > | virtual |