Reference documentation for deal.II version 9.1.1
|
This is the complete list of members for VectorizedArray< Number >, including all inherited members.
abs(const ::VectorizedArray< Number > &x) | VectorizedArray< Number > | related |
cos(const ::VectorizedArray< Number > &x) | VectorizedArray< Number > | related |
data | VectorizedArray< Number > | |
exp(const ::VectorizedArray< Number > &x) | VectorizedArray< Number > | related |
gather(const Number *base_ptr, const unsigned int *offsets) | VectorizedArray< Number > | inline |
get_abs() const | VectorizedArray< Number > | inlineprivate |
get_max(const VectorizedArray &other) const | VectorizedArray< Number > | inlineprivate |
get_min(const VectorizedArray &other) const | VectorizedArray< Number > | inlineprivate |
get_sqrt() const | VectorizedArray< Number > | inlineprivate |
load(const Number *ptr) | VectorizedArray< Number > | inline |
log(const ::VectorizedArray< Number > &x) | VectorizedArray< Number > | related |
make_vectorized_array(const Number &u) | VectorizedArray< Number > | related |
max(const ::VectorizedArray< Number > &x, const ::VectorizedArray< Number > &y) | VectorizedArray< Number > | related |
min(const ::VectorizedArray< Number > &x, const ::VectorizedArray< Number > &y) | VectorizedArray< Number > | related |
n_array_elements | VectorizedArray< Number > | static |
operator*(const VectorizedArray< Number > &u, const VectorizedArray< Number > &v) | VectorizedArray< Number > | related |
operator*(const Number &u, const VectorizedArray< Number > &v) | VectorizedArray< Number > | related |
operator*(const double u, const VectorizedArray< float > &v) | VectorizedArray< Number > | related |
operator*(const VectorizedArray< Number > &v, const Number &u) | VectorizedArray< Number > | related |
operator*(const VectorizedArray< float > &v, const double u) | VectorizedArray< Number > | related |
operator*=(const VectorizedArray< Number > &vec) | VectorizedArray< Number > | inline |
operator+(const VectorizedArray< Number > &u, const VectorizedArray< Number > &v) | VectorizedArray< Number > | related |
operator+(const Number &u, const VectorizedArray< Number > &v) | VectorizedArray< Number > | related |
operator+(const double u, const VectorizedArray< float > &v) | VectorizedArray< Number > | related |
operator+(const VectorizedArray< Number > &v, const Number &u) | VectorizedArray< Number > | related |
operator+(const VectorizedArray< float > &v, const double u) | VectorizedArray< Number > | related |
operator+(const VectorizedArray< Number > &u) | VectorizedArray< Number > | related |
operator+=(const VectorizedArray< Number > &vec) | VectorizedArray< Number > | inline |
operator-(const VectorizedArray< Number > &u, const VectorizedArray< Number > &v) | VectorizedArray< Number > | related |
operator-(const Number &u, const VectorizedArray< Number > &v) | VectorizedArray< Number > | related |
operator-(const double u, const VectorizedArray< float > &v) | VectorizedArray< Number > | related |
operator-(const VectorizedArray< Number > &v, const Number &u) | VectorizedArray< Number > | related |
operator-(const VectorizedArray< float > &v, const double u) | VectorizedArray< Number > | related |
operator-(const VectorizedArray< Number > &u) | VectorizedArray< Number > | related |
operator-=(const VectorizedArray< Number > &vec) | VectorizedArray< Number > | inline |
operator/(const VectorizedArray< Number > &u, const VectorizedArray< Number > &v) | VectorizedArray< Number > | related |
operator/(const Number &u, const VectorizedArray< Number > &v) | VectorizedArray< Number > | related |
operator/(const double u, const VectorizedArray< float > &v) | VectorizedArray< Number > | related |
operator/(const VectorizedArray< Number > &v, const Number &u) | VectorizedArray< Number > | related |
operator/(const VectorizedArray< float > &v, const double u) | VectorizedArray< Number > | related |
operator/=(const VectorizedArray< Number > &vec) | VectorizedArray< Number > | inline |
operator=(const Number scalar) | VectorizedArray< Number > | inline |
operator==(const VectorizedArray< Number > &lhs, const VectorizedArray< Number > &rhs) | VectorizedArray< Number > | related |
operator[](const unsigned int comp) | VectorizedArray< Number > | inline |
operator[](const unsigned int comp) const | VectorizedArray< Number > | inline |
pow(const ::VectorizedArray< Number > &x, const Number p) | VectorizedArray< Number > | related |
scatter(const unsigned int *offsets, Number *base_ptr) const | VectorizedArray< Number > | inline |
sin(const ::VectorizedArray< Number > &x) | VectorizedArray< Number > | related |
sqrt(const ::VectorizedArray< Number > &x) | VectorizedArray< Number > | related |
std::sqrt(const VectorizedArray< Number2 > &) | VectorizedArray< Number > | friend |
store(Number *ptr) const | VectorizedArray< Number > | inline |
streaming_store(Number *ptr) const | VectorizedArray< Number > | inline |
tan(const ::VectorizedArray< Number > &x) | VectorizedArray< Number > | related |
vectorized_load_and_transpose(const unsigned int n_entries, const Number *in, const unsigned int *offsets, VectorizedArray< Number > *out) | VectorizedArray< Number > | related |
vectorized_transpose_and_store(const bool add_into, const unsigned int n_entries, const VectorizedArray< Number > *in, const unsigned int *offsets, Number *out) | VectorizedArray< Number > | related |